avs on xbox
justin's .plan reveals that he seems to be think of avs for xbox instead of avs 3.0 for winamp 🙂
44 posts
Originally posted by Aterothe masses should go for macs in my opinion, it's hard to do anything wrong there... with osx you get a user-unix, that linux promised long ago, but never really became.. oh, we're getting off-topic here.
But consoles still do the jobs they do a whole lot better than PCs do
Originally posted by anubis2003A top of the range PC has been better than a console since ever I can remember. Are you saying that a console can outperform a 3GHz w ATI Radeon 9700 pro?
They are much better at their purpose than computers are.
Originally posted by anubis2003You know that a TV is basically a shitty monitor right?
televisions replace monitors
Originally posted by anubis2003Its called a LAN or a T1... take your pick.
and computers have multiplayer capabilities w/o lag
Originally posted by anubis2003Quadro4? is that the NV30. Anyway, personally I really doubt that... remember that the console has it easier because it is essentially rendering at half res because TVs are interlaced... thats why they look blurry and fuzzy. That and I can see the interlacing with my peripheral vision... as can a few other people I know. It annoys me. A PC could run any game on a TV as well as a console because of this... you can't plug a console into a monitor to check really.
Actually, I think a video game console(PS2 or X-Box) can out perform a 3GHz(maybe not a dual Xeon 2.8GHz) with a Radeon 9700 pro(maybe not with a Nvidia Quadro-4).
Originally posted by anubis2003Firstly, modern consoles are, for all intents and purposes, PCs without the fluff, optimised for games. In order to make them more affordable though they aren't as powerful.. simply because they don't need to render at high res and because the hardware is always the same the software is always optimised for it. The best games need more than 500mhz+gf1, + you are forgetting that you can turn your graphics settings up so that minimum spec will never run the game at its best... eg. Quake 3 - min spec 233mhz+ogl compliant card, @320x200 this will work, however, my 1GHz w/Radeon 9000 still struggles to run it at 1280x1024 with everything set to the best. Yet I can run it at a constant 60fps+ at 1024x768... almost double TV quality. When games go from console to PC the PC versions will tend to have higher quality textures too, e.g. GTA3. In terms of raw power the PC will always be the better tool, its just a shame that the power gets wasted by bad programming e.g. GTA3.
Computers just aren't built to play games like consoles are. Plus, the best games for computers are designed to be playable on 500Mhz computers with a Ge-force 1.
Originally posted by anubis2003TV resolution is actually lower than 640x480 and it is interlaced.
HDTV's(esp. plasmas) are much nicer than monitors(nice resolution and large size).
Firstly, modern consoles are, for all intents and purposes, PCs without the fluff, optimised for games.This is basically what I said. And this is why consoles will stay better than PC's for games for a while.