nice; try this : double the trnas\movement:
trans\movemnet:r=d*cos(x-y)-cos(x/.1)-cos(y*8);
and another one:
trans\movemnet:d = 0.15;
What do you think of it?
42 posts
damn it relly nedes beat detection i just relized that
i need to go to sleep, later.
k later
i'v worked on it and i have 2 presents to chose from;this is the first one
second one(there is a slite diference bewten them)
and the third one 😁
Their all good. It's become a good preset. 🙂
Too many choices 😁. But, all are a good preset.
Em i like it better with this. I changed the first movement, tha had the code d=0.15 into d=d*sin(0.15)
EM, i downloaded the ----->jelly6<----- file and fixed it, if we can say so 🙂
EM, i downloaded the ----->jelly6<----- file and fixed it, if we can say so 🙂
so finaly this is the last version big tnx to everybody for helping me.i hope this anint the last present that we have toghether:P
Me like it. 🙂
It came out very well
It came out very well