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Tunnel-I

53 posts

fsk#
Cant watch the preset now - no winamp🙁

Raz watch out for usles pieces of code which are there from previous versions!

BTW all the ssc are useing the basic trig stuff except magnarings which includes some primary school phisics😁. So plz stop calling me a SSC genious it hurts. Practicaly everyone around here knows more math then me (ok maybee Tugg doesnt😁:P).

Btw does anyone know how to bend stuff like a bend modifier does in 3d modelers?
Raz#
Ok so your not a math genious, but you sure as hell know how to manipulate scopes with what you do know.

And i'm still going on a decoding spree. 😛
UnConeD#
fsk: those are just transformations that involve rotations and/or skewing, where the angle or distance depends on the coordinates.

A bend is where you rotate the coordinates in a plane, and the rotation angle is dependant on a coordinate along a vector in that plane.
E.g. bend an object in the XY plane, where the rotation angle for point (x,y,z) equals the x coordinate.

A twist/torsion is where the rotation angle in a plane is dependant on a coordinate along a vector perpendicular/normal to that plane.


Check the attachment and note the only difference between the two is the plane in which rotation occurs.
Pixelcraft#
That's cool! And with a good framerate too.

Sorry Atero! Somehow I thought it was too easy.
p.s. - what did I do? 😕
Jaheckelsafar#
If you want limits to your bend and twist, check tips and tricks. There's a line in there that I used in my goo cube.
miketrevis#
Do you know thw rabbit hole for sonique?
I want it for winamp. This tunnel is similar but i want remove the rotation. May you help me?
Tuggummi#
Miketrevis:

In the Trans / Dynamic Movement you will find in the Frame section these code lines:
xr=xr+xrs ;
yr=yr+yrs ;
zr=zr+zrs ;

Change those code lines to:

xr=0 ;
yr=pi*0.5 ;
zr=0 ;

This will stop the rotation completely, if you want to rotate the tunnel end so it will be horizontally wider just use:

xr=pi*0.5 ;
yr=pi*0.5 ;
zr=0 ;



And no i haven't seen any sonique vis's (well except those i have seen used in avs presets) So i wouldn't know what you are talking about 🙂

If you want a "true" rabbit hole preset, check out El-vis's Cyberpunx Pack you can find on the classic.winamp.com site (just search with the word el-vis)
Zana#
I liked Molehole by FSK. That's a good rabbit hole preset too.

and miketrevis, please, say what you want in one post. Don't double post.
Tuggummi#
Miketrevis, just change the 0.05 to a minus one too 🙂

i.e. slide=slide-speed-boost-0.05 ;

Then it will be the perfect opposite of the original.
Tuggummi#
Then you will have to seek out something else. tunnels that bend are pretty hard to make with a dynamic movement... atleast i don't know how. And there is nothing you can do with this preset that could make it like molehole.
S-uper_T-oast#
I wonder if anyone has made a bending tunnel dynamic movement, closest I can think of is UnConeD's Speeder 3K, it doesn't really bend, and it'snot really a tunnel though.
Raz#
I don't know about bending but i just this minute made a tunnel that switches between shapes onbeat;
yay
yay
yay

Does a little happy dance

Ok i'm done.
Raz#
Speaking of which.

Might as well make it a remix eh:
dirkdeftly#
lol

and i'm fairly sure that a bending tunnel is impossible in dm, or at least extremely hard and would require some major code hacks.
Tuggummi#
Heh, nice one Raz 🙂 I will probably have another remix request for this pack too when i get around of making more presets. So can i include this too then? 😉