Skip to content
Forum Archive

Tips&Tricks in AVS

274 posts

ok0510#
Re: Two questions...

Originally posted by mikm
First order targeting is increasing a value by increments (speed), until it reaches target, right?
Buy Cheap World of Warcraft GoldWOW Goldcheapest wow goldWOW GoldBuy WOW GoldWhat is (bi/tri)linear interpolation?
Bilinear is interpolation linearly in 2D... like zooming on a picture, but instead of blocky pixels you get a blurry, smooth texture.

Trilinear is interpolation linearly in 3D. It's commonly used to interpolate bilinearly between textures and linearly between an MIP-maps on a 3D card.
Mr_Nudge#
not sure if anyone comes round here that often anymore, but nevertheless, here's some nifty code i made for mouse control.

//frame

gmx=getkbmouse(2);
gmy=getkbmouse(1);
gmc=getkbmouse(3);
mos=below(abs(gmx),1)*below(abs(gmy),1);
gmc2=if(mos*gmc,1,if(bnot(gmc),0,gmc2));
gmc3=if(bnot(gmc2)*bnot(mos),0,if(bnot(gmc)*mos,1,gmc3));
os=gmc2*gmc3;

--

basically, os returns 1 when you left click on the avs window and will keep returning 1 as long as the left mouse button is held, even if the mouse moves off the window.

os will return 0 at all other times, even if the left mouse button is held then dragged onto the avs window.
lincon#
First order targeting is increasing a value by increments (speed), until it reaches target, right?

What is (bi/tri)linear interpolation?