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Jheriko - Pack V

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jheriko#

Jheriko - Pack V

i've finally finished my fifth pack, i doubt it will be available to download from winamp.com for a while yet so i thought that i'd post up a deskmod link so that you can all tell me what you think and i can refine it if necessary before it goes up here.

anyway... enjoy!

Jheriko - Pack V - Ascension
jheriko#edited
dam can't edit post... anyway thought i'd add some screenies just to show y'all what it looks like:













edit:hmmm.. (IMG) and (/IMG) seem not to be working? sorry guess you just have to follow the links, unless its just my gay ass computer being stupid again...

edit2:tryed using the button... still not working oh well, you can but try
ZealousDemon#
alright, you asked for a review, i'll give ya one 🙂


ascension - nice shape and look, but it doesnt do anyting to the music.

tranquil ocean 2 - nice how you got the look of the ocean, but it was slow on my comp...

sphere of influence 2 - Pretty cool looking, but the effect looks alot like the look on "duo - happy dance 2" that comes with winamp 3.

particle tracks - reminded me of ascension, but it did something with the music. I liked it 👍

Hall of warped mirrors - nice! 👍 🙂 What else can i say 😁

Dotted Surface 3 - Nice look, without the dots 😛

Heart of Darkness - Too many ssc's in the shell. I liked it better with just 2 of em for the shell really. You can see the center better.

Sound Vortex - 👎 It was slow, and i thought it was ugly. Sorry, gotta tell it like it is..

Maddening of the Planes - cool effect, but i didnt like all the colors...

Distortion Plane II - Nice, but a bit too slow. Takes it awhile to get good too.

Glass Cube- Interesting concept, but i didnt like it 👎

Mechanical Curviture 2 - Nice, reminded me quite a bit of elvis - superspiro though.

Harsh on the Eyes - thought it was ugly! 👎 you're right, it WAS harsh on the eys ><

Wave analysis 4 - Nice, looked like the big bang or something 👍
jheriko#
thanx for the review. i'm glad you took the hint, you should always try to review as much stuff as possible 🙂 that way you can get into everyones 'good books'.
ZealousDemon#
Originally posted by jheriko
thanx for the review. i'm glad you took the hint, you should always try to review as much stuff as possible 🙂 that way you can get into everyones 'good books'.
Alright, i'll make another review then. The sides of the shape in your avatar look outta proportion 😁
jheriko#
its mathematically perfect, thats what matters to me as a mathematician, the distortions are probably from the high perspective due to the size of the shape relative to the perspective scale used. dodecahedrons are nice, that particular one contains the co-ords of the unit cube as vertices and the rest is defined in terms of the golden ratio. I'll replace it with an icosahedron when i go up a rank in terms of numbers of posts. 😁
ZealousDemon#
Originally posted by jheriko
its mathematically perfect, thats what matters to me as a mathematician, the distortions are probably from the high perspective due to the size of the shape relative to the perspective scale used. dodecahedrons are nice, that particular one contains the co-ords of the unit cube as vertices and the rest is defined in terms of the golden ratio. I'll replace it with an icosahedron when i go up a rank in terms of numbers of posts. 😁
ummmm... yea...

I just think it looks weird cause the back looks like it has more sides that the front :P
Jaheckelsafar#
That's cause of the way the perspective is done. The quick way doesn't quite do it right, but it's only realy visible close to the viewing plane.
jheriko#
Shame you can't just drop some OpenGL into AVS. i.e.

glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);

😁

Then I could do some nice HQ 3D effects, like volumetric fog and particle systems using bitmaps. Ah well... I guess it would also strip the fun from it entirely too.
UnConeD#
Zevensoft: without the spyware though 😉.

Personally I'd like glEnable(GL_LINE_SMOOTH); for superscopes...
jheriko#
i'd prefer to have something like
glPolygonMode(GL_FRONT, GL_FILL);
...
glBegin(GL_POLYGON);
...
glEnd();

available for superscope, that would make my life easier!
😁
Karnov#
Wow! i totally neglected to look at this (DoH!🧟)

Its really neat, i liked the ocean one, and the heart of darkness (that needs a little less white space )

overall, great job! (the particle effects were among the best ive seen)

(the SSc for the Intro was schweet)