Skip to content
Forum Archive

Dynamic Movement Basics needed..

7 posts

greatWho#

Dynamic Movement Basics needed..

i want to begin to make my own dynamic basics

can you give me some tips how to start learning? what are the basic vars to use in DM and what do they do?

would be nice if you have any easy examples

thanx

GreatWho
flatmatt#
init: a=0
frame: a=a+.03
beat:
pixel: x=x+.1*sin(a); y=y+.1*sin(a)

There's a simple one. Effect best seen with the Ring or Moving Particle renders. Be sure to check "Rectangular coordinates."

Want it to change speed on beat? Try this:

init: a=0; c=.03
frame: a=a+c
beat: c=rand(10)/100
pixel: x=x+.1*sin(a); y=y+.1*sin(a)
greatWho#
thanx flatmatt, that's something i can work with...see the attached preset, it's with a scope that also is a experience and i'm talking about in another thread about a oscilloscope Star SS

how to create a oscilloscope star with SS


say me, what you think about my experiences
flatmatt#
Hey, pretty cool. Great colors in there. Ya know what makes it look really weird is adding a Roto Blitter at the end... crazy. 😁