Maybe I'm expecting too much here, but with a celeron 667 and 256 megs of ram, I would have at least expected the AVS plugin to run a little better than it does. Running fullscreen at the lowest res and with all the eyecandy turned down gets me a measly 20 frames per second - and no, with a 32mb geforce2, it's unlikely that the source of my troubles is video memory. Can anyone help me here? Have I missed something obvious? Geiss and milkdrop and pretty much any other visual plugin work fine.
Thanks,
joes-3029 (alias he[a.D.s] up)
AVS runs like excrement
7 posts
Video cards have nothing to do with AVS - and I don't know why you'd need it much faster than 20 fps. Try Pixel Doubling.
pixel doubling looks like shit. 🙂
but al you need for faster frame rates is a faster cpu and faster monitor refreash rates 🙂
but al you need for faster frame rates is a faster cpu and faster monitor refreash rates 🙂
Well, pixel doubling would probably suck at low res, true, but it works fine for me at 800.
In 640*480 i get a measly 12-17 fps on my P3-550 Mhz. In 320*240 i get 50 fps. Why this big a difference? But Geiss, Punkie etc. work very well at 800*600. I think the avs engine needs a LOT of more tweaking. I guess its damn buggy or something.
Because doubling width and height quadruples the number of pixels displayed.
640*480=307200 pixels to render
320*240=76800 pixels to render
307200 / 76800 = 4
50 / 12 = 4
Tadaa! That's why there's a "big" difference.
320*240=76800 pixels to render
307200 / 76800 = 4
50 / 12 = 4
Tadaa! That's why there's a "big" difference.
