Neuburg an der Donau ,Bavaria
Vortex Needs some help
64 posts
Rostock at the Baltic Sea, MeckPom.
<patriotic tone of voice>
north and south, west and east reach hands to complete the ultimate AVS
</patriotic tone of voice>
😉
<patriotic tone of voice>
north and south, west and east reach hands to complete the ultimate AVS
</patriotic tone of voice>
😉
Einigkeit und Recht und Freiheit
fur das deutsche Vaterland!
Danach lasst uns alle streben
Bruderlich mit Herz und Hand!
Einigkeit und Recht und Freiheit
Sind des Gluckes Unterpfand;
Bluh' im Glanze dieses Gluckes,
Bluhe, deutsches Vaterland.
edited
fur das deutsche Vaterland!
Danach lasst uns alle streben
Bruderlich mit Herz und Hand!
Einigkeit und Recht und Freiheit
Sind des Gluckes Unterpfand;
Bluh' im Glanze dieses Gluckes,
Bluhe, deutsches Vaterland.
edited
Originally posted by GrandchildThen i'll represent the western-part. I'm from a small town located between Cologne and Düsseldorf (NRW)! 😉
Rostock at the Baltic Sea, MeckPom.
<patriotic tone of voice>
north and south, west and east reach hands to complete the ultimate AVS
</patriotic tone of voice>
😉
Originally posted by QuadHeliXbtw: the German national anthem only contains the third verse of the "Deutschlandlied". You quoted the first one which has a quite negative conotation since the "Third Reich" and WW2... 🧟
Deutschland, Deutschland uber alles,
uber alles in der Welt,
Wenn es stets zu Schutz und Trutze
Broderlich zusammenholt,
edited:would not want to offend
All right, won't take it personal! 😉
But you could at least have cared for the correct "Umlaut" (ü,ö,ä,) 😠
😛
But you could at least have cared for the correct "Umlaut" (ü,ö,ä,) 😠
😛
**Polish guy frowns**
*Irish guy wants more potatoes*
*goes back to lurking around the bowels of the AVS fourm, dreaming of bunnies and nostalgia of much easy days when I understood the coding and wasn't completly shown up by every tom, dick and harry*
*goes back to lurking around the bowels of the AVS fourm, dreaming of bunnies and nostalgia of much easy days when I understood the coding and wasn't completly shown up by every tom, dick and harry*
Don't worry, I won't show you up.
grandchild, did you get with ASD5A? what did you have to do with the preset? could you name the preset Vortex.exe when you pak it. That is the name of the link the programmers got in the direct download. thanks again.
yeah we discusssed that... sorry for the delay, but I got my head spinning with all he tasks at hand atm 🙁
grandchild: i need to fix a few things in the preset's gui.
so send me please the final version.
so send me please the final version.
again, sorry for delay! I have not a second to spare atm.
well, honestly I'm going to work on it for 1/2 an hour NOW, we'll see what I can do...
I'll post the product later this day or tomorrow, i give you my word asd!
well, honestly I'm going to work on it for 1/2 an hour NOW, we'll see what I can do...
I'll post the product later this day or tomorrow, i give you my word asd!
Thanks Grandchild!
Finally!!!
well, I said 1/2 an hour, but in the end it turned out to be 5 of them 😉 [since our band-rehearsal didn't take place], and this makes 5 AVS-seconds, you know!
so here it is, let's move on to the
changes:
- removed useless EL's,
- changed name to "Vortex" [I think that's the name you wanted QuadHelix?] and mentioned ASD there,
- moved onscreen check in global SSC [you hid that reg51 well, asd! I had to find it with the help of a text editor search! ts,ts, somewhere in the 3d rotation in the global code at the end of a line... 🙂],
- moved both global hsl to rgb trans to the end of the global SSC's frame box,
- added strg -> interface on/off function [for better fullscreen looks],
- added random color combo on init,
- added shift -> random color combo,
- added right mouse button support,
- added [tip from hboy] reassigning regs in the frame box before the use in the px-box [only body SSCs], minor speedup,
- added weird code joke in the TexerII 😉,
- interface has the same relative size on all widths now,
- interface speedup: SSC's and TexerII have n=0 when interface not visible,
- modified beat balls [hopefully to your satisfaction, QuadHelix though w/o morphing colors [better imho]],
- aspect ratio correction is now the same in the wormhole and the starfield,
- changed comment a bit [added credits & explanations],
- labelled which code is whose [loosely],
- selected colors are displayed on the wormhole now!!! according to this weird matrix:
r = 1-r;
g = 1-b;
b = 1-g;
to be found in the global SSC's hsl to rgb trans code [both times!]
what I did not change:
- the camera movement still sucks.
I didn't make it an .exe since ASD5A might want to add something [although I don't think so since I think it's, err... <understatement>
quite nice!
</understatement>
hope you're pleased too,
GC
well, I said 1/2 an hour, but in the end it turned out to be 5 of them 😉 [since our band-rehearsal didn't take place], and this makes 5 AVS-seconds, you know!
so here it is, let's move on to the
changes:
- removed useless EL's,
- changed name to "Vortex" [I think that's the name you wanted QuadHelix?] and mentioned ASD there,
- moved onscreen check in global SSC [you hid that reg51 well, asd! I had to find it with the help of a text editor search! ts,ts, somewhere in the 3d rotation in the global code at the end of a line... 🙂],
- moved both global hsl to rgb trans to the end of the global SSC's frame box,
- added strg -> interface on/off function [for better fullscreen looks],
- added random color combo on init,
- added shift -> random color combo,
- added right mouse button support,
- added [tip from hboy] reassigning regs in the frame box before the use in the px-box [only body SSCs], minor speedup,
- added weird code joke in the TexerII 😉,
- interface has the same relative size on all widths now,
- interface speedup: SSC's and TexerII have n=0 when interface not visible,
- modified beat balls [hopefully to your satisfaction, QuadHelix though w/o morphing colors [better imho]],
- aspect ratio correction is now the same in the wormhole and the starfield,
- changed comment a bit [added credits & explanations],
- labelled which code is whose [loosely],
- selected colors are displayed on the wormhole now!!! according to this weird matrix:
r = 1-r;
g = 1-b;
b = 1-g;
to be found in the global SSC's hsl to rgb trans code [both times!]
what I did not change:
- the camera movement still sucks.
I didn't make it an .exe since ASD5A might want to add something [although I don't think so since I think it's, err... <understatement>
quite nice!
</understatement>
hope you're pleased too,
GC
Looks great! yes this will do very very nicely I thank you guys so much. ask and i recieved wow.
love that random generator!
what does strg mean? Ya the camera doesnt look that good but its ok.
now all we have to do is pak it in exe if one of you can do that for me i would be happy.
Again the Vortex team says thank you. We Will put your credits on the main download screen of the skin and we can submit this to pluggins.
love that random generator!
what does strg mean? Ya the camera doesnt look that good but its ok.
now all we have to do is pak it in exe if one of you can do that for me i would be happy.
Again the Vortex team says thank you. We Will put your credits on the main download screen of the skin and we can submit this to pluggins.
Aaah! damn. german keyboard!
it's the "ctrl"-key!
changed that...
[and made some minor tweaking]
I'll still wait for asd5a to hear if he wants to do something with it
it's the "ctrl"-key!
changed that...
[and made some minor tweaking]
I'll still wait for asd5a to hear if he wants to do something with it
k seems that you fixed that bug with the left brigthness bar i wanted to fix.
but theres a little mistake in your comment...
i added hsB code not hsl code.
everything else is ready for publishing.
btw: cant wait to do another preset in cooperation with you
but theres a little mistake in your comment...
i added hsB code not hsl code.
everything else is ready for publishing.
btw: cant wait to do another preset in cooperation with you
thx asd, it's been nice from my side too 🙂!
but wasn't that the discussion on #avs? if it's hsb or hsl?
/me wikis...
oh you're right, there are 3 names for color spaces:
hsb + hsv [synonyms] and
hsl.
so it's hsb/hsv in the end. changed that and finished comment [I wanted to thank QuadHelix but forgot to finish the post scriptum 🙄]
oh and asd, could you do the exe part, I don't have NSIS [and thus Pimpbot] on this comp [don't wanna dl it now, wanna bed 😉] and this comp's floppy drive is b0rked so I would have to burn it in order to get it to my comp... forth and back again! 😢
but wasn't that the discussion on #avs? if it's hsb or hsl?
/me wikis...
oh you're right, there are 3 names for color spaces:
hsb + hsv [synonyms] and
hsl.
so it's hsb/hsv in the end. changed that and finished comment [I wanted to thank QuadHelix but forgot to finish the post scriptum 🙄]
oh and asd, could you do the exe part, I don't have NSIS [and thus Pimpbot] on this comp [don't wanna dl it now, wanna bed 😉] and this comp's floppy drive is b0rked so I would have to burn it in order to get it to my comp... forth and back again! 😢
so whats goes into the .exe?
only this preset + texer resources?
or something else, too?
/me dls nsis and pimpbot
only this preset + texer resources?
or something else, too?
/me dls nsis and pimpbot
don't think so... if you don't want it to install some über-huge pr0n wallpaper too for fun 😉
hey good timing...
do you have any presets we can work on together?
do you have any presets we can work on together?
#avs?
k
Who is the raters for the AVS presets?
http://www.winamp.com/plugins/details.php?id=146959
can you believe only 2 stars?
http://www.winamp.com/plugins/details.php?id=146959
can you believe only 2 stars?
Because it's a single preset, not a pack and should not have been published outside the skin as the reviewer said.
it might be a skin only download then, this is crazy.
Not really, AVS scene just is a bit different i guess. In skinning terms you might compare a one preset publish to a skin that only changes the main-window, equalizer and playlist, nothing else. It's just not worth publishing one preset alone, no matter how good it is.
thanks Tug, I get it. Anyway I still think its a great one. I did publish other paks here that had multiple AVS in em they got better ratings. And by the Way The Name should be Skin Consortium not my name Ralph Barber error on my part I hope a moderator can change it.
Cheers
Cheers
"...up-and-coming to pro..."
heh!
🙂
heh!
🙂