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Plug-In In Max

17 posts

dabiscuit#

Plug-In In Max

Hello all, tis me first post so be nice 🙂

I've tried searching the FAQ's and the like but cannot find the answer to my question.

Can I design a 3D plug-in in Max and then programme it as normal?

Any help would be grately appreciated.
Warrior of the Light#
simple. AVS does not support external files (except for images/.avi and preferrably < about 50Kb)
dabiscuit#
So what was the Lionhead dancing bear done in? I understand that most if not all avs are produced with some external programme but are then converted to be able to be used in winamp and mind you are programmed in C, am i asking in the wrong place?
Warrior of the Light#
I'm not aware with any lionheaded dancing bear, except for my mother...

To create/edit an AVS preset, open the AVS window, right click and select AVS editor. Oh yea, don't forget to disable the pixel doubling: settings>display

I think you're in the wrong place, but a lot of things, if not all, things can be rendered in AVS, you'd just have to do it over in AVS code.
PAK-9#
Your not in kansas any more dabiscuit, this is AVS country and we dont take kindly to talk of other plugins
TomyLobo#
that dancing bear was not made using AVS
it was made by wildtangent using their own toolkit (which they prolly wont disclose 😁)
if you plan to do something similar, you should look into C or C++ programming and OpenGL (or Direct3D if you're masochistic) rendering. you'll prolly need the winamp sdk for it
PAK-9#
Originally posted by Tuggummi
Now calm down PAK, he ain't hurtin nobody.
NO! I wanna know something from Mr. I-understand-that-most-if-not-all-avs-are-produced-with-some-external-programme-but-are-then-converted-to-be-able-to-be-used-in-winamp-and-mind-you-are-programmed-in-C ... what are y'all doing in an AVS subforum talking about a wide diversity of winamp plugin topics including but not limited to programming language implementation!? <stagger> HUH!?!
Tuggummi#
Damnit, PAK! How come every time a guy-who-talks-about-other-plugins come in here you gotta go flappin' your jaw?
dabiscuit#
sorry i think i got something wrong

erm i dont think i explained it very well. heres my dilema
i want to create a 3D plug in with a waterfall thats reacts to the music but i want to create the world in 3D Max. i am asking if i can the programme the fountain to be used in winamp. sorry for any misunderstanding i dont think i have grasped what an AVS is.
Warrior of the Light#
you mean using your render as an image (say .jpg) for the background and a render object for the waterfall?
yes, that's possible
TomyLobo#
or you make a small .avi file with 3D studio max and use goebish's new avi player APE to make it react to beats


(btw: you did buy 3d studio max, didnt you? 🙂)
Tuggummi#
I dont think i have grasped what an AVS is.
See we don't code winamp plugins here, we make AVS presets. What you want to know is can you code a plugin for winamp, in which case you're totally in the wrong forum.

I can't see why you couldn't... unless you're trying to ask help for how to code it, in which case most of us can't even help.
PAK-9#
Jheriko has made a global variables APE which can load data into the gmegabuf from a file. He has actually written a little program that converts 3d studio max files into the loadable format for use with the triangle APE. But bear in mind if you take this approach you need to:

Get the triangle ape
Get the global variables APE
Get that program off Jheriko
Learn how to program the triange ape
Write a triangle sorting algorithm in AVS
Write a triangle rendering algorithm in AVS
Make your preset

And quite frankly I can only think of a handfull of experienced AVS artists who could do all that... (you arent one of them)