Hi everyone!😁
OK, I'm making a new preset and I need people's feedback before I continue on. This one is only a basic version just to get an idea of what it will be like.
I would like to know exactly what you think about the dyna-move, ssc, convo-filter, etc...
Also, what should I do about any coloring?
I need your opinion !
48 posts
It's ok... i don't think that special looking ssc matters with that dm infront of it. try and slow it down a bit and get more solid lines - and more contrast.
As for colours, use some unique tones and inverts, multifilters and chanelshifts and it'll look sweet!
As for colours, use some unique tones and inverts, multifilters and chanelshifts and it'll look sweet!
Hmmm... You know I think you're right!
I changed the scc to a straight line, and it looks clearer, however I have to use a HUGE linesize (24/32) for it to even show up.
I think it's going to turn out alright.
I changed the scc to a straight line, and it looks clearer, however I have to use a HUGE linesize (24/32) for it to even show up.
I think it's going to turn out alright.
It's now a rather good base for a preset
To tell you the truth I'm starting to like this one and I haven't even done any coloring or anything...
I made the dm rotate to the beat, and has on-beat direction change. 🧟 😁
To tell you the truth I'm starting to like this one and I haven't even done any coloring or anything...
I made the dm rotate to the beat, and has on-beat direction change. 🧟 😁
yeah that looks a bit better, too bad about that flashing in the empty spaces though
Fixed (not finished)
Took care of that darn flashing.😠 😔 😁
Added some color (for now...), enhanced it by changing the layout randomly when you load the preset or by pressing the ALT key. Smoothed out the movement as well.
Took care of that darn flashing.😠 😔 😁
Added some color (for now...), enhanced it by changing the layout randomly when you load the preset or by pressing the ALT key. Smoothed out the movement as well.
the shaking is annyoing, but i like it, it looks very "motherboard"-y, as a texture it is great i think, i altered some stuff and threw in a dm and some extra stuff
looks cool now - now just try to get some fancy fadeouts and colourmaps and stuff
Hey thanks, dude !
This is looking really sweet.🙂
Added some coloring, and a little bit else.
I'm going to call it 'Dance of the Microchip' or something similar. Here's the latest version of it...
This is looking really sweet.🙂
Added some coloring, and a little bit else.
I'm going to call it 'Dance of the Microchip' or something similar. Here's the latest version of it...
looking good now - kind of seems lie theres an interference trans in there, don't know why there's a clone of everything. If you got that sorted it'll be great!
The cloning is caused by the dynamic shift, you didn't like it? Oh, well, to turn it off just comment out the code in the frame section (in trans/dynamic shift) like so:
Per Frame:
/*x = u*2*xr*r ; y = v*2*xr*r;*/
Sorry I tried to edit the above post to add an attachment, but couldn't. So instead it's here:
Well i had a little tweak around with it, have a look:
Nice little tweak, colors are brighter ( I was going for a gold on green look, like on a chip), and the lines are thicker, which looks nice.
But I think something is missing still. This is more like a background for a preset, but is a good background.
Maybe adding something to make it look more 'computer-like'?
But I think something is missing still. This is more like a background for a preset, but is a good background.
Maybe adding something to make it look more 'computer-like'?
ok, this'll thake a while but just wait - i'll make something cool!
Ok, it didn't take as long as i thought so here it is:
LOL! That's awesome!😁
Looks like little processors and things floating around. Nice addition 👍
Is there any way to make them show up on top of the other stuff?
Looks like little processors and things floating around. Nice addition 👍
Is there any way to make them show up on top of the other stuff?
i tried to but i'm not sure how to do it - nedd to fix their rotation up as well
I made the colors slightly darker (too bright imo). And I needed to fix something in the dm I wrote. I'm still experimenting trying to get the objects on top of the dm.
i can't seem to do anything about the chips being behind the lines - better ask someone with more experience...
Heh, looks like some of my early presets. Good stuff.
yeah, good that you liked what i did from the beginning, i like how the preset now also.
Opacity Mask for the Digital Components
I created a mask for the microchip and resistor so that they no longer appear to be behind the circuit board lines.
There may be an easier way to do this, but here is how I created the mask.
1. Duplicate the effect list containing the object you wish to make a mask for.
2. Set the Output Blending of the original effect list to Subtractive 1.
3. Change the colors of everything in the original effect list to white. Now you will have a perfectly opaque black mask.
4. To sync up the movement of your two effect lists replace local variables with global variables, e.g., reg00, reg01 ...
I did this seperately for both the microchip and resistor. I then moved the two resistor effect lists to the bottom of the main box so that the resistor would always be on top of the microchip. And then, just being silly, I added the intel text to the microchip.
I created a mask for the microchip and resistor so that they no longer appear to be behind the circuit board lines.
There may be an easier way to do this, but here is how I created the mask.
1. Duplicate the effect list containing the object you wish to make a mask for.
2. Set the Output Blending of the original effect list to Subtractive 1.
3. Change the colors of everything in the original effect list to white. Now you will have a perfectly opaque black mask.
4. To sync up the movement of your two effect lists replace local variables with global variables, e.g., reg00, reg01 ...
I did this seperately for both the microchip and resistor. I then moved the two resistor effect lists to the bottom of the main box so that the resistor would always be on top of the microchip. And then, just being silly, I added the intel text to the microchip.
A much quicker way of doing that is:
<Effect List / output: subtractive 1>
- Stuff
- More Stuff
- Buffer - Save - Replace blend
- Multiplier - Infinite Root
</Effect List>
Buffer - Replace - Maximum Blend
<Effect List / output: subtractive 1>
- Stuff
- More Stuff
- Buffer - Save - Replace blend
- Multiplier - Infinite Root
</Effect List>
Buffer - Replace - Maximum Blend
The mask is nice, I see I was on the right path trying to get them on top. 😁
But in terms of fps, I think it's slowing down a lot, what do you think?
But in terms of fps, I think it's slowing down a lot, what do you think?
Another slight problem fixed in my DM (its good now!)...
It's really helpful to store variables in the global register and have a look at the debug window every now and then, to see their actual values as its playing.
It's really helpful to store variables in the global register and have a look at the debug window every now and then, to see their actual values as its playing.
Ahhh!😠 Brain fart... forgot to attach the zip file.😳
I took Raz's suggestion and took out the "masking" effect lists and changed the output blending to subtractive 1, added a buffer save / multiplier infinite root, then after the effect lists restored the frame buffers.
I took Raz's suggestion and took out the "masking" effect lists and changed the output blending to subtractive 1, added a buffer save / multiplier infinite root, then after the effect lists restored the frame buffers.
Hey, you know what? I forgot to change your dm's when I deleted the "masks", now the globals aren't updated... the objects stay in the same spot, but I fixed it-they move now. 🙂
[edit] I made some changes here:
Try it out it's cool.[/edit]
[edit] I made some changes here:
- smoothed out the rotations of the objects
- made the background layout change and the objects change directions every random number of beats ( around >75 ) OR when you press the ALT key
Try it out it's cool.[/edit]
this filename's getting out of hand. you need a shorter name
like digital-something or electro-something...
like digital-something or electro-something...
Hehe 🙂
That's from other people's contributions. We have over done the filename.
Also, I noticed something that needed to be changed: if you load the preset with no music playing it will keep switching randomly (as if the alt key were always pressed, due to me not initializing a variable). So here it is again, with a shorter name.
That's from other people's contributions. We have over done the filename.
Also, I noticed something that needed to be changed: if you load the preset with no music playing it will keep switching randomly (as if the alt key were always pressed, due to me not initializing a variable). So here it is again, with a shorter name.