it's been a horrible week. NO WINAMP FORUM! me was 😢 and 🙁 and 😠 and also 😕 .
but now it's back again.
well just wanted to show you my newest presets. i dunno why i post all this crap here. maybe i just need some response to it.
the first thing i made is, more or less real physics. there is one preset with two colliding objects. i didn't manage to make real real physics, with rotation and so, but it fun to watch it. the second one is a simple rope, with very lousy physics.
the thing i'm really proud of are my metaparticles with refraction. i know that this ain't new, but i made it all myself. noone helped me.
then there is also one problem, hehe. i added phong shading like lighting to the metaparticles. there is a light floating around, which lights up the metamass. the strange thing is that the light source only emits light towards the meta mass. what i expected is that there is a big light ball which only is interupted by the "hills" of the metamass. if you want to see what i mean, just set the output of the last effectlist of "drips physique2" to replace.
back to life! physics, metaball refraction (what i made last week)
5 posts
The bouncy ball thing is interesting. Try turning the gravfactor variable in the scope to a negative number, it actually reverses gravity.
I know. Btw, can someone out there tell me a places which offers complex physic-maths?
Hm, I got 17 downloads. Cool.
Please reply more. 😛
Hm, I got 17 downloads. Cool.
Please reply more. 😛
Physics has been done before (and with more objects)... plus your objects seem to stick together when they bounce against eachother.
where? can you tell me where to get those presets?
i know that they stuck, but i was not yet able to kill this nasty bug.
i know that they stuck, but i was not yet able to kill this nasty bug.