Well the first pre version didn't work with my 2.81 and since there isn't any mentioning about it in this post i just assumed that this new version doesn't work either with wa2.81 (or older versions)
avs 2.7pre2 woo hoo
52 posts
they all work on my 2.92
but thats really not the issue is it.. :\
but thats really not the issue is it.. :\
but thats really not the issue is it.. :\Wow, and you figured that out all by yourself?! 🧟 😛
Originally posted by Tuggummihello? on what lonely island were you hiding the last year? winamp 2.81 had a serious vulnerability. and there's no real reason why winamp 2.9 should be any slower (if you have a slow computer, don't install the media library).
So Justin...
Are you going to force me to use wa2.9x or the other wa3 half-breeds or are you going to make this new AVS version compatible with the old&true wa2 versions? (like 2.81, which i happen to like&use and wouldn't change for anything)
Three things i don't have on my comp:
1) Any kind of Net connection.
2) WindowsXP
3) Mp3's that have been downloaded in the past 2 years...
1) Any kind of Net connection.
2) WindowsXP
3) Mp3's that have been downloaded in the past 2 years...
I have a Q:
the global vars seem to persist after the preset is changed - does that open up the possibility of presets morphing into each other or am i being silly?
if so, maybe we could decide on standard meanings for them (eg i've got reg00 set to the aspect ratio, or reg2* holds various y rotation things) so that they'd all be 'compatible'?
ps. I just changed a synched preset over into globals, and jumped from 18 to 26fps! yay!
the global vars seem to persist after the preset is changed - does that open up the possibility of presets morphing into each other or am i being silly?
if so, maybe we could decide on standard meanings for them (eg i've got reg00 set to the aspect ratio, or reg2* holds various y rotation things) so that they'd all be 'compatible'?
ps. I just changed a synched preset over into globals, and jumped from 18 to 26fps! yay!
Tugg im sory but I forgot that I instaled it on W2.9x and it doesnt work in older ones like I said, Im a big fat liar😁 (realised it when i got home).
adasha:
I had the same idea when Justin mentioned it with the first previev, but it seems that if you change the value of any Greg in your preset
that Greg will get cleared on load.
But you can for example do this:
first preset:
reg00=blabla;
second preset:
init{ reg01=reg00 }
must not have any reg00=blabla in it.
That way you catch the value.
Im not comleatly sure that what im saying is true😁 but i think it is.
And that is one of the reasons why the idea isnt a good one🙂.
adasha:
I had the same idea when Justin mentioned it with the first previev, but it seems that if you change the value of any Greg in your preset
that Greg will get cleared on load.
But you can for example do this:
first preset:
reg00=blabla;
second preset:
init{ reg01=reg00 }
must not have any reg00=blabla in it.
That way you catch the value.
Im not comleatly sure that what im saying is true😁 but i think it is.
And that is one of the reasons why the idea isnt a good one🙂.
Yeah i always knew you're a liar, i bet you lied about your preset being nothing more than simple stuff used allover again 😛
But anyway, is it really that hard to make it compatible? Tho im prolly the only who would need it, i can understand if you don't want to apply such thing because of one user.
But anyway, is it really that hard to make it compatible? Tho im prolly the only who would need it, i can understand if you don't want to apply such thing because of one user.
I was just wondering whther we could get multiply and minimum blend modes for buffer save?(justin?)
Originally posted by Ishan_RockyWill do. 🙂
I was just wondering whther we could get multiply and minimum blend modes for buffer save?(justin?)
also good idea would be HSV support for CMo
😁
😁
Can be handy, though I expect that the RGB2HSV code used with scopes can be easily implented in the CMo.
How can I get it to work with Winamp3 ? It won't show up in the thinger. I tried renaming it to avs.wac but it didn't work.
i think i found a bug/missing feature in 2.7pre2 (or is it just me).
when i choose a folder for the random mode, and navigate through the presets with U, the first preset doesnt get loaded when you're pressing U viewing the final preset.
please change that back, i wanna jump from LAST to FIRST!
when i choose a folder for the random mode, and navigate through the presets with U, the first preset doesnt get loaded when you're pressing U viewing the final preset.
please change that back, i wanna jump from LAST to FIRST!
please! *sigh* Some people never learn... 😉
Yesterday I DL the pre2 version and I checked the SSC UI and a big smile visited my face. Triple hura for all the new UIs. May I ask why is it better if beat and frame blocks are switched?. And Init could be executed on sizechange in all all components IMHO, or even better the 'main' could have an 'on resize' block.
The SSC bug I was talkin about on the other thread is in fact an overlay bug.For some reason the color chanells don't align right!? You can see this as ugly stuff on borders between colors. This is a real pain in the ass when I project AVS in clubs, since overlay is the only way to do it and still have the editor open. Im not sure this doesnt only happen on my computer.
I noticed one on the SSC too (if the line goes offscreen on the bottom or right side it doesnt draw the last line of pixels on the bottom or right side).
I attached a preset that shows these two bugs and the text one.
Another very anoying one is the main list not showing everything in correct order all the time.
And two things that would realy kick ass:
codable linewidth - a realy usefull one IMO
antialiseing - a major SSC cosmetic fix (now all SSC stuff is either blured beyond recognition or jagged as hell😁 + a lot of my presets look ugly 😢 )
Enough whineing🙂, 2.7 version kicks lammas balls, Im still trying to contemplate how all the new stuff will effect presets from here on. Looking forward to W5 and the first packs.
edit> just read a post by unconed in the other thread(dunno how I missed it last time). He sais that overlay thing isnt a bug at all and that it's suposed to be that way 😢. Just ignore that part then🙂.
The SSC bug I was talkin about on the other thread is in fact an overlay bug.For some reason the color chanells don't align right!? You can see this as ugly stuff on borders between colors. This is a real pain in the ass when I project AVS in clubs, since overlay is the only way to do it and still have the editor open. Im not sure this doesnt only happen on my computer.
I noticed one on the SSC too (if the line goes offscreen on the bottom or right side it doesnt draw the last line of pixels on the bottom or right side).
I attached a preset that shows these two bugs and the text one.
Another very anoying one is the main list not showing everything in correct order all the time.
And two things that would realy kick ass:
codable linewidth - a realy usefull one IMO
antialiseing - a major SSC cosmetic fix (now all SSC stuff is either blured beyond recognition or jagged as hell😁 + a lot of my presets look ugly 😢 )
Enough whineing🙂, 2.7 version kicks lammas balls, Im still trying to contemplate how all the new stuff will effect presets from here on. Looking forward to W5 and the first packs.
edit> just read a post by unconed in the other thread(dunno how I missed it last time). He sais that overlay thing isnt a bug at all and that it's suposed to be that way 😢. Just ignore that part then🙂.
To Justin :
I don't know if someone else has already done a translation of the previous versions, so it may be a stupid request ...
In order to make the translations easier, is it possible to have all the strings (specially the new helps) at the same place (in the resource would be the best) rather than dispatched in the (binary) code ?
Anyway, it's a nice job ...
Congratulations !
I don't know if someone else has already done a translation of the previous versions, so it may be a stupid request ...
In order to make the translations easier, is it possible to have all the strings (specially the new helps) at the same place (in the resource would be the best) rather than dispatched in the (binary) code ?
Anyway, it's a nice job ...
Congratulations !
Could somebody please help me.
Why do you use Winamp3 Hungryskull? That's a better question....
Can anyone answer my question?
You cannot get it to work with Winamp 3. Winamp 3 does not use vis_avs.dll but a .wac file. You have to download winamp 2 or 5 to run AVS 2.7.
Cool man, I am wait for final version...