A unicycle preset..
lots of cheese included.
(not the dairy variety)
Dont complain about it until you have read the comment.
Unicycle
33 posts
A very nice idea (and preset), reminds me a bit of Elastomania.
Better than before... 😁
Pretty cool... very attractive but not very responsive. Its a nice idea and pretty well implimented, my only major gripe is that the ground and sky take time to appear and, because of this, when the preset is first loaded the unicycle is magically hovering over the void. The other thing is that the wheel sometimes overlaps the landscape... not very often though. Its a nice preset though, the colours and shading are great, reminds me of a platform game.
well done doggy..
it was VERY influenced by elastomania and scorched earth... two all class games.
it was VERY influenced by elastomania and scorched earth... two all class games.
LOL! That's the funniest preset I've ever seen! 😁
I can just imagine a bunch of little kindergartners in the background singing: "Lalalalalalala......" 😛
Good job!
I can just imagine a bunch of little kindergartners in the background singing: "Lalalalalalala......" 😛
Good job!
version 1.1 X)
Fixed aspect ratio and added an intro scene to counter j's "gripe"
=D
Fixed aspect ratio and added an intro scene to counter j's "gripe"
=D
Cool.. the intro definately fixes that bug. 🙂
Ha! That is some great 2D scoping.
Hehe, that's pretty nifty.
Tip: If you want the unicycle to pitch properly, use the derivative of the slopes.
Tip: If you want the unicycle to pitch properly, use the derivative of the slopes.
Tip: Cheap way to find derivative, (currenty-previousy)/(currentx-previousx)
thank you lads.. ill do that.
Great preset. Reminds me of this motocross DOS game back several years ago. Also reminds me of Uniracers on the Super Nintendo.
I like it 🙂
NOW WITH EXTRA CHEESE!
Fixed a few more bugs and did that angle thing
oh, and a suprise 😉
Fixed a few more bugs and did that angle thing
oh, and a suprise 😉
Wow, i like this one even more...
I could have sworn I posted a reply here... well, it was along the lines of:
intro = better;three unicycles = good;angle = fun;
intro = better;three unicycles = good;angle = fun;
Nice, I don't like the grey but overall it's still one of the most original presets well... ever, and it looks nice too 🙂. I just compared the first and the last version. The preset doubled in size (over 4 kb - over 8 kb)
That preset is more fun then throwing rocks at a rubber wall!
XD toast! rofl
btw, what fps are you guys getting with this.. my computer is runnning tooo slooww.
btw, what fps are you guys getting with this.. my computer is runnning tooo slooww.
13 fps @ 160 X 150 windowed.
One of the cutest presets I have ever see. The only problem I sopt with it that sometimes the angle of the unicycle increases so much that the upper part of the cycle dashes with the terrain.
One of the cutest presets I have ever see. The only problem I sopt with it that sometimes the angle of the unicycle increases so much that the upper part of the cycle dashes with the terrain.
Quick Remix
nothing much, just changed the time of the day 🙂
nothing much, just changed the time of the day 🙂
lol, awesome idea😱 really very nice👍 had'nt seen such a good 2d preset for a long time.
greatest thing ever... I'd love to see more things like this
someone make a mario preset!
someone make a mario preset!
That little italian plumber is going to be hard to make in AVS, it's the mustahce...
Damn you damn you shreyas, i was going to do that..
only a bit diferent.
Youll see the new version when my pack comes out.
*plugity plug plug plug.*
anyways..
now onto my mario based preet
XD
only a bit diferent.
Youll see the new version when my pack comes out.
*plugity plug plug plug.*
anyways..
now onto my mario based preet
XD
If I ever get around to learning particle engines, I have a pretty good idea on how to make a good mario preset, but until then I'm stuck using texer to make an odd looking pixelated plumber. I also just got around to looking at the night version, that is awesome! It just seems to keep getting better and better!
Hmm, my mario was going to use a number of texer images, corresponding with a numberr of single dot scopes. Eg, one for mario walking left, right, jumping, dieing.
For the terrain i was probably going to use more complicated shifting thing... like this one.
For the terrain i was probably going to use more complicated shifting thing... like this one.
Particle Engines cant be simulated in AVS, they have to be faked using a random generator. I have made a particle-engine based program using OpenGl in C.
Well actually, particle engines are entirely possible, you just have to use a shitload of particle motion maths to recalculate everything each frame based on t. It's possible, but hard.