Skip to content
Forum Archive

Moon buggy fun

74 posts

UnConeD#

Moon buggy fun

A blog about random hacks, graphics and design, math and other ephemera.


🙂

Is it real or fake?
Phaze1987#
real but not AVS.I dont think you can simulate and coordinate the moves and bounces of the buggy with the terrain.Or if you could i think it would take ages.
Jaheckelsafar#
Nice. Is there another pack a brewing. I though you'd retired. 🙄

What'd you do it in? I can't really see that being AVS. Too damn fast. But you never know...
skupers#
I think it's real. I think it's one of those voxel terrains you made for Mission for Mars. You just need the height of the piece of voxel terrain the buggy is on. I think you can then simulate the bouncing like I did in my Gravity preset.
anubis2003#
If that is real it is awesome. I don't think that it would be possible to figure out the height of the terrain if it is voxel. Unless if you made it a SSC terrain and sped up the avi file...
UnConeD#
It is quite real, but the buggy's physics are proving to be a big, big pain. The car has to tilt in all directions and has to have realistic gravity effects (i.e. it has to be able to take a jump of a hill).

Oh and the voxels are updated from mission to mars too: I've added a trick that fakes up/down rotation (voxel-engines usually only have left/right rotation)
Tuggummi#
Really really sweet UnConeD 🙂 *drools*

But if you are going to make Whacko AVS VII afterall i can already hear some evil voices complaining about the beat response or music visualization 🙁 But you know we at the community think it's awesome, ignore the peasants 😉 😞
Raz#
I can see this turning out well. It didn't load for me but i can still see it turning out well 😉
moltarx#
and just when i think that people are starting to reach the limits of what the avs can do, UnConeD throws out something like this 🙂
Raz#
It's not just a matter of ability, it's also a matter of keeping a good framerate, reactivity and all sorts of other magic things.
Phaze1987#
Dammit.Wrong answer.So its real but it is beyond normal or even high-end presets.That is purely amazing...Well i have enough years to catch up 🙂
Raz#
He wouldn't post it here if it weren't real. Everyone would just be disappointed and pissed off because someone posted a pointless thread and deceived them. It's just common sense.
AVS Axer#
Argghh.. that avi wont work with any meda player i have.. including director!! GRRRRRR

i really want to see that now..
Deamon#
it is....uhm..... creepy... I guess..... ugm.... *drools*

To UnConed:
Dit is echt om van te kwijlen man! Prachtig, kan niet wachten tot het volledige pack uitkomt.

Now I hope my computer can pull it of as AVS instead of the video window. Looks creepy heavy.
UnConeD#
THERE WILL BE NO WHACKO 7.

Sheesh. How many times do I have to repeat that 🙄.

This is just spare time toying.
Tuggummi#
Well pardon me for saying this, but i think you make the best presets now that you have quit doing avs fulltime 🙂

Before i got the feeling from your packs that you had to prove yourself somehow and the presets weren't always nothing but technical show off's. Now that you do it for fun you seem to be making these kick ass presets that i have enjoyed even more than any of your whacko series.

What im basicly saying that im happy there is not going to be whacko 7 🙂
AVS Axer#edited
ucd: well, i guess youll just have to move right into whacko 8 then.
😁


geez...That is by far the most avs-boundary-pushing preset i have ever seen..

that is if it really IS an avs preset:

How the fuck did you manage to put in the shadow of the moon buggy, in AVfrickenS??

AND How the fuck did you manage a 3d scope, with the entire voxelmap's height programmed, so as to provide for a 'real-looking' physix engine featuring collisions and grav, all within the variable limit of the superscope!?!??? 😱 🤪 😱

Nothing personal steve, but i refuse to believe it until i see it for myself.. Please post at least some of the code and my faith will be restored.. its not that i dont trust you, its just that i am suspiciouse....

I am clicking the post button now at extreamely high risk of being flammed, recieving 3rd degree burns all over.

/btw, its incredibly fucking good! avs or not.
UnConeD#
I can't post the preset cos it's on my PC at home and I'm at univ until friday, but just for you I'll post it along with a little surprise 😛.
mikm#
maybe he used the global variables hack.

just got it working---this is amazing! can't wait to get the preset

AVS Axer:

shadows are nothing new in AVS. for the voxel height, it was probably calculated using a pseudo random number generator, or his global variables hack.