i know a bit of c, and i want to wite render Ape's
i already looked in the develope in winamp.com,
but i cant download the project file.
can somebody please give it to me.
and when i tried to compile render picture II,
i got 2 errors. how do you compile ape's?
when i compile it, the message said: - compiling pictureII.exe
😕 🤪
writing ape's
16 posts
Make a DLL project.
how do i do that?
Dude how much C do you know ? I know some too but i dont think it is enough to write an APE. What exactly was the error ? I dont understand...
shreyas, what compiler are you using?
this is the error:
--------------------Configuration: APEPicture2 - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\WINDOWS\TEMP\RSP5192.TMP" with contents
[
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes /pdb:"Debug/APEPicture2.pdb" /debug /machine:I386 /out:"Debug/APEPicture2.exe" /pdbtype:sept
.\Debug\APEPicture2.obj
]
Creating command line "link.exe @C:\WINDOWS\TEMP\RSP5192.TMP"
<h3>Output Window</h3>
Linking...
Creating library Debug/APEPicture2.lib and object Debug/APEPicture2.exp
LIBCD.lib(crt0.obj) : error LNK2001: unresolved external symbol _main
Debug/APEPicture2.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.
<h3>Results</h3>
APEPicture2.exe - 2 error(s), 0 warning(s)
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i am using misrosoft c++
--------------------Configuration: APEPicture2 - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\WINDOWS\TEMP\RSP5192.TMP" with contents
[
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes /pdb:"Debug/APEPicture2.pdb" /debug /machine:I386 /out:"Debug/APEPicture2.exe" /pdbtype:sept
.\Debug\APEPicture2.obj
]
Creating command line "link.exe @C:\WINDOWS\TEMP\RSP5192.TMP"
<h3>Output Window</h3>
Linking...
Creating library Debug/APEPicture2.lib and object Debug/APEPicture2.exp
LIBCD.lib(crt0.obj) : error LNK2001: unresolved external symbol _main
Debug/APEPicture2.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.
<h3>Results</h3>
APEPicture2.exe - 2 error(s), 0 warning(s)
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i am using misrosoft c++
When you start a new project it should bring up a list of many different kinds of projects. Just select the DLL one. I don't know exactly how it needs to be configured(if at all), but others can help you on that.
An APE is a renamed .DLL file. You're building an .EXE file. Because EXE's need to be executed on their own, they need an entry point, which is the main function and that's what the linker is complaining about.
Make a Windows/Win32 DLL/Dynamic Link Library project instead.
Make a Windows/Win32 DLL/Dynamic Link Library project instead.
sample code from nsdn: http://ftp.mirrors.degnet.de/pub/mir...avsapecode.exe
Ok, i got some Problems too.
I'm using Borlands C++ Builder (6) but AVS does not accept my APE's.
I dont know why, i only tryed to recompile the box tutorial.
C-Builder comes with an Visual C Project Converter, maybe it doesnt work properly.
🙁
I'm using Borlands C++ Builder (6) but AVS does not accept my APE's.
I dont know why, i only tryed to recompile the box tutorial.
C-Builder comes with an Visual C Project Converter, maybe it doesnt work properly.
🙁
I dont know exactly what it could be but make sure its linked corectly...I got that error several times on my computer while trying to make some programs.Oh and i have a friend who is an olympic at c++ so you could email me the code and i`ll give it to him,if you want,to erase the errors and make it work.
thanks, everyone.
firstly I opened the workspace provided with picture II,
now no errors!
firstly I opened the workspace provided with picture II,
now no errors!
--------------------Configuration: ape_tv - Win32 Release--------------------
Compiling...
ape_tv.cpp
Linking...
Creating library Release/tv.lib and object Release/tv.exp
tv.ape - 0 error(s), 0 warning(s)
this is what i got when i compiled tv.
but where do you get the compiled ape? 😕
can anyone please explain a bit more on how to write ape's.
Compiling...
ape_tv.cpp
Linking...
Creating library Release/tv.lib and object Release/tv.exp
tv.ape - 0 error(s), 0 warning(s)
this is what i got when i compiled tv.
but where do you get the compiled ape? 😕
can anyone please explain a bit more on how to write ape's.
The compiled ape will be in the folder where the source code was, but it will be called <title>.dll. You must change it to <title>.ape
umm. its not there, and it is compiling the ape..
any way, i got the solution so you dont have to bother about it.
thanks for helping me out
any way, i got the solution so you dont have to bother about it.
thanks for helping me out
The only error i get is within the VC-Project Converter. It says something like cant convert compiler option /?
But Compiling works, i get an ape file - which avs won't accept anyway... 😔
But Compiling works, i get an ape file - which avs won't accept anyway... 😔