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Hard to judge

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Phaze1987#

Hard to judge

Now im a bit curious...Which is the most complicate preset ever done ? Doesnt have to mean how many code lines.Just complexity.I like zevensofts matrix preset.It runs slow but its great.
anubis2003#
UnConeD - Rollercoaster
Anubis2003 - 120 Polyhedron
Atero - Starwars
UnConeD - Wolfenstein3D

and of course

UnConeD - Zero-G Maze 3
dirkdeftly#
i'd say all five of those, except i'd take out your 120-polyhedron and put zeven's matrix preset in there instead. sorry anubis :/
Phaze1987#
I still havent seen your preset anubis.How do i fix the bug in the colormap or how do i run it ?
anubis2003#
Well you know that I'm partial to my own presets. I threw your starwars janx up in there though.
Nic01#
I suggest UnConeD's "Use the Force" - Too many things not to hit (Nice work with the rotate-to-avoid moves too)

I can almost suggest a few of fsk's presets...


Oh, and at the time of posting this, Anubis' sig is 1.5 times bigger than my screen.
anubis2003#
LOL, sorry dude. I accidentally selected the wrong file when I was trying to update my sig, and then when I tried to change it back my computer crashed.

Phaze, you can get my 120-Polyhedron at http://anubis2003.deviantart.com
Tuggummi#
Complexity is pretty hard to "gain" without using lots of code 🙂

I don't know about complexity as in tech wise, but my most slowest preset is on the way in Bitmapped II. It uses a lot of simple dm's a couple of picture's, a couple of APE's such as colormap & convolution. Well anyway it uses many small effects to create the final preset, i consider it quite complex even tho it doesn't use code anymore than maybe 10-20 lines (superscope included)

I vote for Zevensoft's Ocean 3, it might not be as complex as Matrix Reality, but it looks so fucking sweet and going underwater is gotta be a really hard thing to pull out.
Phaze1987#
Anubis : but it will work ? Its the good version ?
Tuggummi : how long till you release your pack ? 🙂
Tuggummi#
Phaze, AGES my friend... ages... I have only 8 presets ready now, i don't now the goal but it will not be completed not in atleast a month...
fsk#
Definnetly one of UnConeDs presets. I think he should tell us🙂.
Maybee that raytraceing SSC he made.

Anubis2003 🤪
that polihedron preset of yours can NOT be on that list even if it took you dunno how long (but as said in your comment,it didnt) Because it's just plain BORRING. And besides you didn't do anything that is hard to do in avs.:P
Raz#
i agree, there are two main things that make a preset good IMO, first complexity and technicality like for instance that but the other part is making it a fun preset to watch, and that isnt. Youve only met half of the requirements, still nice work though. Besides this isnt the best preset done its the most complex so it is a contender.
anubis2003#
I'm working on doing even more with it. I think it will be on this list when I'm done. I already think it should be, but like I said, I will like my stuff more than yours of the same magnitude because I made mine.
Nic01#
If Anubis' 120-polyhedra is included, then we can include Atero's Hyper/Supercube and my Beat Counter. We all know that they all are basically point-positioning, not quite the complexity we want (Though Atero's 4th and 5th dimension rotation can be a little plus).

Anyways, I'm thinking of UnConeD's WolfAVSstein 3D (Slightly like the 120-polyhedra problem though...), Jello Cube (Mostly good syncing - disqualification?), and well... that's about all that I can think right now...

I have nothing too complex in my upcoming pack in play (That and none of my presets are too complex to begin with), so I can nominate none of my works...
dirkdeftly#
If I do make those sides work eventually (I've dropped the project for now), I'm gonna make a really cool preset out of it and you can proceed in WOSHIPPING me. 😁
btw, nic, don't forget the simplex and cross polytope - intro to tff1.0 contains the orthogonal views (easy to convert them to projections - i have them stored in a seperate file on my comp as projections). the cube looks cooler than the rest tho 🙂
Zevensoft#
pfft, my Alpha-Omega Super UberCube Deluxe ti MX+ 2000.1 GTS Professional Enterprise Limited Edition XP will trundle your vanilla 'ubercube' 🙄
Montana#
Originally posted by Atero
what if i made TEH UBERCUBE!!1 (6-th demensia)
but actually, what's the point with 6 dimensions,
the eye can only see 2 dimensions and you lose like 4 dimensions in that
Phaze1987#
Are you all obsesed by cubes ? Dont you like any other geometrical forms ? A morphing sphere would be cool 🙂
anubis2003#
He's just doing cubes in other dimensions because they are easier to do in those dimensions - all the coordinates are -1,0,or 1.
Phaze1987#
Cube is nice.Figured out the equations and now im trying to look at morphing presets to try to create something...Wish me luck 🙂 Oh and Tuggummi are you really gay or just pretending ? 😕