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this makes no sense...

13 posts

moltarx#

this makes no sense...

So, after reading a few of the threads on cubes n'stuff, I made this. I'm pretty pleased with it, except for the weird flicker that happens sometimes on the beat. Any ideas? Thanks a bunch!

-MoltarX
moltarx#
never mind, it seems as though beat was executing during the pixel portion of the ssc, so i updated it to store the variable change in temp variables, and update the main ones in frame. i put the fixed version up, if anyone is interested 🙂
moltarx#
thats true.... i think i should also find a way to work it into a full blown preset 🙂

it would be awesome if i could get it to generate objects other than a cube as well... any ideas on that?
Nic01#
Cube : (done)
Rectangular Prism : (done)
Pyramid : Simply make the cube/rectangular prism converge into one point. (x1=x1*(z1*0.5+0.5);y1=y1*(z1*0.5+0.5); for z1=-1...1)
Triangular prism : Same as pyramid, but make it converge into a line (Omit either extra x1 or y1 line, but not both)
Other prisms : Most of these are not regular...
Hexagonal Prism : I'm not sure, but x1=x1*(2-abs(y1));
anubis2003#
Wow, and I thought Jheriko was the only king of those things. Looks like several people know more than me.🙁
Tuggummi#
Nice work Moltarx 👍
But maybe you could make the cube a bit bigger and use texer? Looked cool when i tried it with texer.
moltarx#
if i could find a small enough texture that wouldnt clump together that would be awesome. i spose i could just drop the number of points it is generating to fix that though...

Jaheckelsafar - do you have that ssc? i would really love to take a look at it 🙂
Jaheckelsafar#
Sure. There's a few bugs, but it works pretty well.

This must be the tenth time I've posted this or some variant on it. Damn, I need to make a new cool scope.
moltarx#
ack... in my quest to get it to morph into different shapes, i keep getting a 3d hyperbole... :S ill post it later tonight, its actually kinda neat looking 🙂