greatWho
14th February 2002 15:38 UTC
Dynamic Movement Basics needed..
i want to begin to make my own dynamic basics
can you give me some tips how to start learning? what are the basic vars to use in DM and what do they do?
would be nice if you have any easy examples
thanx
GreatWho
T-CUT
14th February 2002 16:01 UTC
sick of saying
search the forum for DM,dynamic movements!
There are tons of tips
Montana
14th February 2002 16:22 UTC
greatwho, begin with a really simple DM and develop it
greatWho
15th February 2002 21:27 UTC
Montana38, can you suggest me any really simple DM to play with and learn?
flatmatt
15th February 2002 22:08 UTC
init: a=0
frame: a=a+.03
beat:
pixel: x=x+.1*sin(a); y=y+.1*sin(a)
There's a simple one. Effect best seen with the Ring or Moving Particle renders. Be sure to check "Rectangular coordinates."
Want it to change speed on beat? Try this:
init: a=0; c=.03
frame: a=a+c
beat: c=rand(10)/100
pixel: x=x+.1*sin(a); y=y+.1*sin(a)
greatWho
16th February 2002 02:13 UTC
thanx flatmatt, that's something i can work with...see the attached preset, it's with a scope that also is a experience and i'm talking about in another thread about a oscilloscope Star SS
how to create a oscilloscope star with SS
say me, what you think about my experiences
flatmatt
16th February 2002 16:24 UTC
Hey, pretty cool. Great colors in there. Ya know what makes it look really weird is adding a Roto Blitter at the end... crazy. :D