Archive: AVS with a GeForce 2MX - bad framerate !


6th September 2001 19:40 UTC

AVS with a GeForce 2MX - bad framerate !
Hi There,

I have a problem with AVS: although I have a GeForce 2MX (known as a very good Graphics-Chip), i only have good framerates with AVS at 320x240 Pixels - this is impossible, because I can play Unreal Tournament with 1024x768 and it works fine !
So my question: how can I get acceptable framerates with higher resolutions with AVS ? Please help me

Thx

DrHash


6th September 2001 20:40 UTC

avs does not use opengl nor hardware exceleration. all it need is a video card to be there thats all. only thing that can make it better is a better cpu

NOW CAN WE LOCK THIS THREAD NOW!?


6th September 2001 21:12 UTC

The cpu speed does affect things a lot. Read this -
http://64.12.38.241/showthread.php?s=&threadid=55838


7th September 2001 17:14 UTC

Just had to post here seeing as your a fan of Unreal Tournament !!!!!

Visit my CLANS page hehe:)


We Roxorz :)


7th September 2001 23:03 UTC

uh, i dont see anything about unreal here


8th September 2001 15:02 UTC

Is there no plugin that uses Direct3D for Winamp ? I'd like to have faster framerates ... really !


8th September 2001 16:13 UTC

nope.

well all it is its a program that runs with winamp and nothing else (other then directsound or what ever)


8th September 2001 18:33 UTC

I must correct that....
There are indeed many plugins for winamp that use 3d acceleration.

AVS does not.

Try Kata FX or some of the wild tangent studios plugins... just search the visualisations plugins section and look for them using 3 cards in the descriptions.

It's AVS specifically that does not use the 3d hardware.

:)


9th September 2001 03:15 UTC

transfrmr: damn u! i tried to say that :)


10th September 2001 16:32 UTC

I know...
But I figured I'd correct you since I knew what you meant anyways... And this guy would surely like to find some 3d accelerated plugins...

I know you already knew that though.. just figured youmisread his post ... ;)