Archive: beat detection


6th February 2007 18:12 UTC

beat detection
Hi. Ive used Winamp for as long as I can remember. I started using the visualizations because I think they are cool....I searched the forums before I posted this, but found nothing. Heres my question.......Dont they make some kind of visualization that goes to the beat of the song, on every song ? Ive tried to do it manually and dont know what Im doing. I usually end up with it messed up. Any help would be greatly appreciated.


6th February 2007 21:38 UTC

Yes there is.
yes there are quite a few that work on beat.

Moving Particle.
Custom BPM
Channel Shift
Water Bumb
Bump
Superscope
TexerII
Triangle
Starfield
OnBeat Clear
Picture2
Colormap
Dynamic Shift
Dynamic Movement

those are the only ones i can remember without looking at the menus on avs.

but yes each of these things has a on beat or are programmable to do something on beat.

Custom BPM allows you control how many beats avs detects.
I'll let you learn the rest.
I hope this helps.


10th February 2007 04:19 UTC

I think he's talking about the an entire preset. iNR, mabey your beat detection is set to standard. If it's set to advanced, avs will try to find the actual beat instead of detecting pulses of sound.


11th May 2007 15:52 UTC

does anyone know the vis c++ code to do beat detection? i found something with directX but i don't understand that kind of stuff, i just want c++, anyone?


29th May 2007 19:17 UTC

lol directx is just an extension and set of libraries and classes for c++ it is c++


29th May 2007 19:34 UTC

right, i meant to say that i don't need the visualization part, my pluggin is not gonna show you something on screen, it's gonna be external, so i need to detect the beat and only the beat, but the code i have so far gives me a bunch of vis stuff, anyone??? please and thanks.


31st May 2007 22:21 UTC

Where is the DirectX sample code you found? I am interested in beat detection too. I can remove the DirectX stuff and share the C++ core code with you. Thanks.


4th June 2007 13:44 UTC

*crap removed*