4th August 2006 18:10 UTC
Bloom filter
Here's a preset with a fake "bloom filter". It could be quit slow on some machines. The proces of this bloom filter is:
1: Render the original image and save it on a buffer.
2: Apply a convolution filter on X and Y direction to blur the screen and save it onto another buffer.
3: Add the two buffers into the screen and... Voil�_!!
After seeing this effect on some games, I decided to grab a very old preset of mine and add bloom filter. Finally, this is the result!
I will welcome any comment or suggestion.