Archive: Incarnations


24th June 2006 22:09 UTC

Incarnations
Here are two of my latest visualizations, both with a similar theme. I really like them, maybe some of you will like them also.

Let me know what you think.


25th June 2006 13:21 UTC

they're actually changing very much. the color scheme is not my taste though. and the first could use a bit more contrast imo. in the second i'd change the white in the CM to black, looks way better then. and the mirror is kinda too jumpy.
and in both you can remove the first movement. it does nothing you couldn't add to the second movement and thus save some speed. plus it makes this ugly 'r-based-edge'.

good preset as is, but needs some style improvements


25th June 2006 20:45 UTC

Thanks for your suggestions. If i combine both movements, i can't get it to look the same. But i'll tinker with it some more.


26th June 2006 08:31 UTC

I like the "Incarnation2" most.

Simple and stylish I think


26th June 2006 21:20 UTC

I'm learning. Here's one i just finished, with a similar theme, but still totally different, and awesome in my opinion.

Have a taste of red candy, it will blow your mind!!!


27th June 2006 09:48 UTC

Good one!

You better name it Cotton Candy.


29th June 2006 19:50 UTC

-_-'
I'm quite impressed with your latest release Dude but i have one suggestion for you. lay off the Kalaidascope effects. you've used the same exact Kalaida effect in almost every preset you've made. its time to come up with a new theme. suggestion try a 3d scope. with your growing knowledge of the avs world you should be able to do it. suggestion try using el-vis 3d engine scope from el-vis real 3d pack the preset is el-vis_real_3d_start. from there you can add your own xyz codes to the x1=;y1=;z1=; area. try it you'll love it. and p.s. do you want your work to be shown in the first Visualnoobs pack?


30th June 2006 00:01 UTC

What is the Visualnoobs pack?


30th June 2006 23:31 UTC

0_0'
*slaps DarracottDude for asking what is Visualnoobs*
ok Visualnoobs is the newest avs club started almost 4 months ago. Our mission is help other noobs by giving them codes examples, free tuts and give them a place to preview their work and be given a rating.
I'm the pres of it and Fastingaciu is Vice pres.
we have Sheryas_Potnis,Javs,ASD5A and me of course.

we are the Visualnoobs staff and team. bringing you the finest in noob presets. and sorry to the pros on my team for calling em noobs heh just well you know a thing that comes with the team.


1st July 2006 09:10 UTC

Oooh... I think asd'll just looooove you for calling his presets n00b.


1st July 2006 09:42 UTC

I not a n00b!! But, I love n00b.


1st July 2006 14:07 UTC

Is there a Visualnoobs website, or is it an email thing, or what?


1st July 2006 15:46 UTC

Re: 0_0'

Originally posted by Nanakiwurkz
I'm the pres of it and Fastingaciu is Vice pres.
we have Sheryas_Potnis,Javs,ASD5A and me of course.

we are the Visualnoobs staff and team. bringing you the finest in noob presets. and sorry to the pros on my team for calling em noobs heh just well you know a thing that comes with the team.
it really seems you are missinterpreting my role, so i decided to clear things up. I may get to harsh because i am quite
upset being called a noob by a noob.

1. Being myself a advanced avser I offered help for newbies
this does NOT mean in any case will submit any preset
to any pack youre planning.

2. I am not a noob, most regulars in here will tell you.

3. Dont act like youre AVS' lost messiah , noob!

1st July 2006 18:25 UTC

Re: -_-'

Originally posted by Nanakiwurkz
suggestion try using el-vis 3d engine scope from el-vis real 3d pack the preset is el-vis_real_3d_start
i'd suggest not using that, but instead using the 3d stuff from PAK-9's AVS Programming Guide (google it)

reason: el-vis's real3d pack is nice, but it is old and kind of unoptimized :)
code from "elvis_real3d_beatspiral"

x=x4/(1+z4/dst);
y=y4/(1+z4/dst);

as you can see there are lots of divisions in there, which can really slow down things if used too often

optimisation #1:
we divide by the same divisor twice, so we might as well cache 1/divisor and multiply it with both

optimisation #2:
since dst is only changed once per frame, one can move the divison for that into the frame code box in the much same manner as optimisation #1

frame:
invdst=1/dst;

point:
invz=1/(1+z4*invdst)
x=x4*invz;
y=y4*invz;

there, 3 divisions per point saved

not meaning to criticise you el-vis, i know that's old code, my code from that time looks even worse :)

Originally posted by DarracottDude
Is there a Visualnoobs website, or is it an email thing, or what?
forget that site
you know, on the internet there are no moderators, so people like nanakiwarts can post all the crap they want
freedom of speech means freedom of the morons as well :)
and i think the next month, nanakiqwertz is gonna mail his provider because his page is not listed on google

2nd July 2006 14:26 UTC

Originally posted by JaVS_v2.5
I not a n00b!! But, I love n00b.

No, you're not, but you sure act like one. :p

17th July 2006 04:19 UTC

Re: Re: 0_0'
Quote:


17th July 2006 18:45 UTC

I downloaded this avs very nifty.
works better.


18th July 2006 13:03 UTC

Yes, it does indeed work better if you download it very niftily.



Originally posted by ASD5A
it really seems you are missinterpreting my role, so i decided to clear things up. I may get to harsh because i am quite
upset being called a noob by a noob.

1. Being myself a advanced avser I offered help for newbies
this does
NOT mean in any case will submit any preset
to any pack youre planning.

2. I am not a noob, most regulars in here will tell you.

3. Dont act like youre AVS' lost messiah , noob! Burned.