Archive: Triangle APE help?


24th December 2004 07:06 UTC

Triangle APE help?
although it is a beta i still wanna know if anyone at all has got a tutorial on it at all? i did what Jaak said tryed it gave up... my brain
"Insert Triangle APE Tutorial into drive a:/ "


24th December 2004 09:02 UTC

basically, because you have to work with coding again, I suppose you understand it. the triangles are drawn no in a way superscopes are, but somewhat similarly. here is how you draw a single triangle:


x1=0.1;y1=0.1;
x2=0.2;y2=0.2;
x3=0.3;y3=0.3;


i hope it is clear why you have to set 3 x,y coordinates. because a triangle has 3 points. so, now that you know this, we are in the same position as we were in the case of the cube. how the hell shall we help you to get further? first, you learn maths. then try to figure it out. it is highly possible.

24th December 2004 10:46 UTC

Wait for the final of the proggy guide, theres a chapter on it.


24th December 2004 11:27 UTC

what if i wanted a pyramid?


24th December 2004 12:19 UTC

btw wich standard variables does the triangle.ape use?


25th December 2004 04:57 UTC

x1,x2,x3 - y1,y2,y3 ? -- and you MAKE YOUR OWN variables... or at least what jaak tryed to explain to me, then gave me a preset that blew me away :p


25th December 2004 11:19 UTC

i haven't played much with this ape by now, but all i know till now is that it uses those three coordinates and you can assign "i". But are there any other built in variables to be set?