Archive: (Finally) Preset Pack II Preview


16th September 2004 21:50 UTC

(Finally) Preset Pack II Preview
It's been about two-and-a-halve (2.5) years since Preset Pack 1 came out and a lot has happened in the meanwhile
So I'm proud to be able to present the first preview of PPII to y'all.

It's kinda static, but it runs fast and has bright colors... Who's first to review?


16th September 2004 22:10 UTC

Nice. Both trippy and hypnotic. Its trippy in that my mind starts seeing different things in the shapes. Thats cool. Its hypnotic in the sense that it can hold my attention fairly well. The jerky border makes a great container. My mind naturally moves toward the more peaceful and watery center, and if my attention starts to wander then I bounce off the jerky walls right back to the center.

The colors seem to get a bit muddled in places, but I'm not sure how I would approach the colors differently. The seperated RGB effect, for lack of better words to call it, definitely adds to the psuedo-holographic quality where my mind starts to make out 3D images within the movement.


17th September 2004 22:57 UTC

I like the additive blend. & the water stuff reminds me of some way back old school presets. Fairly nice work, except that its exclusively beat responsive. I don't know how you would change this, but just something to keep in mind.


18th September 2004 05:07 UTC

Nice work, I like the colours and i think the movement is fine. There's just one thing i would add; a movement trans at the end to give the lines a bit of wavyness to them.


19th September 2004 11:52 UTC

Originally posted by NemoOrange
Fairly nice work, except that its exclusively beat responsive. I don't know how you would change this, but just something to keep in mind.
I tried adding some getspec/getosc action to the SSC, but that made it way too chaotic, and the colors less intense.

Originally posted by Mr_Nudge
a movement trans at the end to give the lines a bit of wavyness to them.
I'll see if I can tweak that a bit. It would make the preset less 'square' anyway.

20th September 2004 15:39 UTC

nah.. didn't look good. I think i'll keep it like it is