8th May 2004 19:43 UTC
Rotation delay
Rotation delay, using Avs' new functions.
Archive: Rotation delay
Synth-C
8th May 2004 19:43 UTC
Rotation delay
Rotation delay, using Avs' new functions.
vanish the dude
8th May 2004 19:47 UTC
Good base, reminds me something like unconed's DM-ish rooms.
TomyLobo
9th May 2004 11:50 UTC
hmm i just see some jumping dots... am i missing a component?
Synth-C
9th May 2004 12:46 UTC
Nope, I just a little mistake while coding, here's the new version.
Yathosho
9th May 2004 13:35 UTC
very nice, especially without the last ssc :p
TomyLobo
9th May 2004 14:25 UTC
nice
looks a bit like ucds Silk Strings :)
Yathosho
9th May 2004 18:15 UTC
really diggin your style, synth-c
hungryskull
9th May 2004 22:30 UTC
I don't have a clue how it works, but I like it.
duo
11th May 2004 03:16 UTC
Very smooth and mesmerizing.
I like how it spreads out when you first start it.
vanish the dude
11th May 2004 08:39 UTC
wow, these neon swirls are very nice, tho i think that that base (room) needs texering. Or better just delete it.
viskey
13th May 2004 13:56 UTC
Hey, that looks really cool. I like the colors a lot. Also the movement of the Scopes is pretty smooth.
I made something similar (first submitted to DA)
make sure you install the picture for the texer.
sidd
15th May 2004 14:17 UTC
MMmmm..
The normal one is pretty boring, ie, its been done before, and the dots look completely out of place.
Inverted mode however, PWNS!
Im modifying it a bit so it starts on inverted mode and putting it in my favs folder :)
hmm.. actually, im gnna have to remix it
actually, this is awesome :)
sidd
15th May 2004 15:10 UTC
not so much a remix, more of a few minor adjustments.
Fork me on GitHub