14th March 2004 03:25 UTC
unconed - source 2 remix
I actually did something for this remix, as opposed to changing a few colours and submitting it with a vague mention to the author in the comment.
Anyway, i love this.
Archive: unconed - source 2 remix
Raz
14th March 2004 03:25 UTC
unconed - source 2 remix
I actually did something for this remix, as opposed to changing a few colours and submitting it with a vague mention to the author in the comment.
Anyway, i love this.
S-uper_T-oast
14th March 2004 04:10 UTC
Wow, that prest kicks ass. Nice use of the particle thing. I really like the contrast between the brightly colored center to the gray-scale outside. I also really like the whole look and feel of the preset. Nice work!
btw-With arrays and such, it should be possible to make a high-fps true particle generator with smooth transitions between different routines, right?
zamuz
14th March 2004 06:35 UTC
that's amazing, great job. i think texer particles could do wonders here.
UnConeD
14th March 2004 14:46 UTC
Wow, very nice. Just a couple of thingies:
- The edges of the pit do something very odd at 45° angles: a panel seems to slide up/down.
- The spectrum analyser bars at the edges are cut off? Looks very odd. Any reason for this?
- Can I include this in my Whacko Revisited pack? ;)
Raz
14th March 2004 15:41 UTC
Fixed the two problems.
And yes, go ahead. :)
Not really sure about making a new particle engine, i didn't edit the scope from UnConeD much.
edit: fixed another small bug i noticed.
Shock Value
14th March 2004 17:08 UTC
This is a great remix! It really adds a lot to the original, wonderful work Raz.
Fork me on GitHub