Archive: ourglass


9th February 2004 18:36 UTC

ourglass
very boring :p


9th February 2004 22:50 UTC

r1=90;r2=100;n=r1*r2
That is in the init of your SSC's. However r1 and r2 appear to be only set once. Therefore it would use less variables and be easier to simply set n to 9000. If there is a use, what is it? It runs fine using n=9000.

Very interesting preset though. I just felt like pointing that small error out.

10th February 2004 09:46 UTC

thx! i used SSC BASE.avs as a reference


10th February 2004 13:51 UTC

Don’t eat candy with the wrapper on :p


10th February 2004 14:45 UTC

btw.: r1= shape + r2= density right?
this one is better but slower :(


10th February 2004 23:41 UTC

That one is nice. A bit dark though. And you did the thing again. Instead of using two variables(r1 and r2) that never get changed to calculate n, just do the math in Windows Calculator and put in the number directly.

BTW what is SSC BASE.avs?


11th February 2004 00:00 UTC

sorry, I forgot who did the ssc base :(
here is some more candy :)


11th February 2004 00:12 UTC

Your good with superscopes:) . There isn't much background in your work though.

Another tip: when you only need one SSC for the shape, why not combine the shape and the camera code into one SSC?

[edit] spelt superscope wrong[/edit]


11th February 2004 00:25 UTC

ok, lets figure that out tomorrow ;)