9th February 2004 18:36 UTC
ourglass
very boring :p
Archive: ourglass
3dino
9th February 2004 18:36 UTC
ourglass
very boring :p
hungryskull
9th February 2004 22:50 UTC
r1=90;r2=100;n=r1*r2That is in the init of your SSC's. However r1 and r2 appear to be only set once. Therefore it would use less variables and be easier to simply set n to 9000. If there is a use, what is it? It runs fine using n=9000.
3dino
10th February 2004 09:46 UTC
thx! i used SSC BASE.avs as a reference
3dino
10th February 2004 13:51 UTC
Don’t eat candy with the wrapper on :p
3dino
10th February 2004 14:45 UTC
btw.: r1= shape + r2= density right?
this one is better but slower :(
hungryskull
10th February 2004 23:41 UTC
That one is nice. A bit dark though. And you did the thing again. Instead of using two variables(r1 and r2) that never get changed to calculate n, just do the math in Windows Calculator and put in the number directly.
BTW what is SSC BASE.avs?
3dino
11th February 2004 00:00 UTC
sorry, I forgot who did the ssc base :(
here is some more candy :)
hungryskull
11th February 2004 00:12 UTC
Your good with superscopes:) . There isn't much background in your work though.
Another tip: when you only need one SSC for the shape, why not combine the shape and the camera code into one SSC?
[edit] spelt superscope wrong[/edit]
3dino
11th February 2004 00:25 UTC
ok, lets figure that out tomorrow ;)
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