Archive: Blue Gill


29th January 2004 04:54 UTC

Blue Gill
I dont know what it is about this preset, but I just find myself staring at it... Not sure if the idea behind the DM has been done but I just created functions and set them as my partial derivatives and then used those to stretch the image and to find the shading. It explains it a bit more indepth in the comment if your interested. Let me know what you think.


Hmm I just noticed the preset craps out if you stretch the window... Fixed!


29th January 2004 05:26 UTC

Its nice, I like that the fake shading gives this shiny effect. Nice to see some not-so-tehie and good presets from you.


29th January 2004 06:27 UTC

Nice one. :up:

Good to groove to.


29th January 2004 21:46 UTC

Very slick. I don't think you need the invert though.


30th January 2004 00:13 UTC

Shock Value's right. You don't need the invert.


30th January 2004 01:00 UTC

Left over from another idea I was tinkering with but it doesn't change it anyways because that effect list only runs once to get the texture.