Archive: How to Learn Superscope math


27th October 2003 23:57 UTC

How to Learn Superscope math
Is there any type of guide so that I can learn the math for the superscope and other AVS things with math???

I have played with the AVS presets but I dont get how to make my own.


28th October 2003 00:33 UTC

Search the damn forums.

[edit]Wait...I should be friendly to new members.

PLEASE search the damn forums[/edit]


28th October 2003 01:03 UTC

Well you're not going to get anywhere without a rubber voodoo chicken. You see, that's a vital component in making successful presets.


You might try Atero's AVS primer as a replacement, though it comes with no guarantees.


28th October 2003 01:24 UTC

The Visbot site has a couple Tutorials on basic Superscope functions. Idealius's really helped me out when I was starting:

http://visbot.net/index.php?title=DOCUMENTS


28th October 2003 01:52 UTC

Learn trigonometry, it comes in handy everywere.


28th October 2003 03:57 UTC

for me, just fool aroudn with the code...

and know that "i" is a line from 0 to 1


28th October 2003 07:57 UTC

AND there is a Thread called FAQ right on top of this Forum. It contains links to relevant threads for the most common questions.


28th October 2003 09:17 UTC

And then there is the Tips & Tricks thread, which contains loads of information. (There are two, the stickied one is pretty hard, so search for the other one, in which a lot is explained as well.)


29th October 2003 02:35 UTC

Alright, I'll answer your question in a somewhat concise manner.

First, answer this question : Why should I learn superscope math?
If you can't answer that with a reason good enough for you to truly learn it, then you may have made a big mistake.


29th October 2003 02:51 UTC

Get the Tricks of the 3D Game Programming Gurus series by Andre LaMothe - there are two of them - I just got the second one(3D programming) on sunday, and it is awesome. They have a ton of useful information. Basically any math website or book will teach you something that you can use, although books like your standard math textbook will teach you the main concept leaving the rest for you to figure out(i.e. how it is useful, etc). Most of your math classes(until you get to college) will not seem like they are useful at all, but they actually can be - you just have to figure out what to do with what you know - the teacher just says how to do it, but doesn't give a purpose for doing it. mathworld.wolfram.edu is another good place, btw - but you have to know what you arre looking for.


29th October 2003 06:32 UTC

Originally posted by Nic01
First, answer this question : Why should I learn superscope math?
If you can't answer that with a reason good enough for you to truly learn it, then you may have made a big mistake.
What was your reason to deal with code and avs? :p

Because it's fucking great when you can look at cool animations you made up yourself. (mine)

3rd November 2003 08:49 UTC

Sounds like a good reason to me Magic.X, mine is to trip out my friends (and my self too)


3rd November 2003 08:56 UTC

BTW here is my first atempt at picking apart the Superscope (based on spiral graph fun) what do you think guys???


3rd November 2003 11:27 UTC

I dont know whether you really understood the concept and the logic or you are just experimenting randomly - but I reckon its the second. Good work - keep it up.