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Archive: scope ghost
DrKillPatient
23rd October 2003 03:31 UTC
scope ghost
I'm new to AVS. The forums have been great help so far but I can't find an answer to the following question. I was wondering if one could get a blur effect without actually rendering the object that creates the blur. In other words I'd like to render the blur of a line or dot without actually showing the line or dot that created the blur. This way I could create a "ghost" of a scope.
S-uper_T-oast
23rd October 2003 03:37 UTC
Some buffer tricks might be the only way I could think of doing it. I don't know how you could do it exactly, I'll look into making something though...
horse-fly
23rd October 2003 04:44 UTC
i am not catching your drift
edit: maybe i got it. perhaps changing the colors to get a white dot or line on 1 frame, to get the blur, then the render goes back to black...
NemoOrange
23rd October 2003 05:26 UTC
so you want the blur risidual but you don't want to see any of the render?
The only way I think of doing is having a bunch code & some trick with an on beat effect list most likely.
You're best bet is to just really blur out with the Convo filter. something like:
1
1 0 1
1 0 8 0 1
1 0 1
1
base 16 or whatever.
NemoOrange
23rd October 2003 05:27 UTC
fix on the convo:
----1----
--1-0-1--
1-0-8-0-1
--1-0-1--
----1----
Deamon
23rd October 2003 10:27 UTC
if you're able to write your blur in a DM, you can do it with buffers.
Magic.X
23rd October 2003 11:44 UTC
Deamon: this might work if there would'nt be the grid size problem.
sidd
23rd October 2003 12:26 UTC
something like
-scope
-buffer save
-blur effects
-effect list (ignore/minimum)
---clear screen (white)
---effect list (ignore/buffer blend)
-----clear screen (black)
would also work.. you would need to play around with it. I havnt tried the above example yet.
/edit (fixed misleading typo)
DrKillPatient
23rd October 2003 20:05 UTC
Toying with the convo filter seems the best bet for getting the effect I was after(thanks Nemo). Sidddhartha your idea makes a great looking smoky sort of a scope but it didn't quite get rid of the distinct dots of the scope render. Maybe I can tweak it somehow.
Anyway, thanks for all the suggestions. I'm impressed by the quality of this community.
mikm
24th October 2003 01:23 UTC
Emphasis on this. If its quality you want, steer well away of General Discussions and the Recycle Bin.
S-uper_T-oast
24th October 2003 03:25 UTC
General Discusion is terrible, that is for sure. Now the recylce bin is another story! Great things happen their like, the ANGEL AVATAR CLUB! Check my signature for a link to join, and if you sign up now it's 100% free after three easy payments of nothing! I am glad you like it here in the AVS fourms though, it is probably the best one out there. I'll be looking forward to the presets you post here.
horse-fly
24th October 2003 06:27 UTC
hey, no spamming
S-uper_T-oast
25th October 2003 03:16 UTC
lol, it is not spamming! :rolleyes:
dirkdeftly
26th October 2003 18:02 UTC
umm...so...basically all you want to do is render the blur but not the object.
sorry bud, isn't possible. only thing that'd come close to what you're thinking of is putting the blur after the object, or texering it to something blurry before you started the blurring.