18th October 2003 08:21 UTC
Realtime Lighting + RGB DM
:D
Archive: Realtime Lighting + RGB DM
Zevensoft
18th October 2003 08:21 UTC
Realtime Lighting + RGB DM
:D
Montana
18th October 2003 13:19 UTC
wicked, unbelievably wicked,
q: is the road not supposed to move?
Pixelcraft
18th October 2003 15:10 UTC
looks cool :D
Jaak
21st October 2003 13:39 UTC
nice
/me goes to try figuring the code out
anubis2003
21st October 2003 14:35 UTC
nice lighting, but could most definitely use something else. Can't wait to see what you make of it
Nic01
21st October 2003 15:37 UTC
Ooh, nice trick :D
BTW, you forgot the texer image. One more thing : Any chance of pairing this up with a raytraced DM?
Zevensoft
21st October 2003 23:28 UTC
The texer image is one of unconed's from w6.
And you should also note that because the DM can render RGB, it can raytrace by itself :D.
BigBob
22nd October 2003 17:02 UTC
Son - of - Gun!, Every time I try to run it, it freezes my winamp
Zevensoft
23rd October 2003 06:35 UTC
You need a pre version of AVS7.
UnConeD
23rd October 2003 14:26 UTC
That's AVS 2.7, not 7, in case you're wondering where to get it.
mikm
23rd October 2003 22:19 UTC
Damn, that's good. It would be cool if the road was more dynamic and the camera moved around more
NemoOrange
25th October 2003 22:53 UTC
that's pretty cool.
blazer1504
26th October 2003 15:59 UTC
cool, but doesn't have beatresponse of any kind :/
Fork me on GitHub