Synth-C
15th October 2003 18:28 UTC
Solid SCC tunnel
I've used that trick El-Vis used in his new pack that let's you use
misc/set rendermode replace on scc's without making it look al crap.
Tried to optimise it as much as I can because of the high numpoints.
So what do you guys think of it?
UIUC85
15th October 2003 18:51 UTC
Your FPS are pretty impressive considering the number of points and the accomplished effect.
Montana
15th October 2003 19:11 UTC
this is good, it gets a bit monotonous tho,
Synth-C
16th October 2003 13:08 UTC
I know, its just a beta. I'll use some other colorcoding for the final version.
Deamon
16th October 2003 13:50 UTC
I like it :)