- AVS
- 3D stuff
Archive: 3D stuff
UIUC85
1st October 2003 09:33 UTC
3D stuff
Ok so I'm new to this online AVS deal. I've been doing AVS for a little while now and I saw a few submission for that contest. Now I know how to do 3D stuff and I see some of you are very good at it. Now we all know graphing space curves is possible in AVS but has anybody added shading to a space curve? If so can someone direct me to a preset? If not... Uhh does anybody wanna see my shaded torus curve? No movement or anything. Just a torus curve that spins and is shaded.
uNDefineD
1st October 2003 10:54 UTC
Post it! I'd love to see that.
Deamon
1st October 2003 11:51 UTC
I'd like to see it as well. Post it :)
Jaak
1st October 2003 13:07 UTC
post it!!
UIUC85
1st October 2003 16:14 UTC
Here you go.
Phaze1987
1st October 2003 18:21 UTC
hum hum hum,its cool.Add beat detection.Add a sweet background and you`ve got yourself a first class preset.
UIUC85
1st October 2003 18:54 UTC
thanks. like I said its just the shaded torus right now just to see what I can do with shading.
UIUC85
1st October 2003 23:08 UTC
question. I just downloaded some REALLY nice looking 3D presets. Are those raytraced?
mikm
1st October 2003 23:24 UTC
If it is a DM, most likely. If it is a SSC, no (it is possible to raytrace a SSC, but it would go way to slowly.)
UIUC85
2nd October 2003 00:52 UTC
Well damn I didn't think that'd be possible with AVS... Well I've written a slow raytracer in QBASIC so does anybody have the knowledge to explain how the heck this works?
UIUC85
2nd October 2003 00:56 UTC
Man does that bend the image based on the normal vectors at those ray intersections?!?
dirkdeftly
2nd October 2003 04:15 UTC
post in zip format please...not all of us have a rar prog, all of us have some tool capable of expanding zips, and under normal circumstances you don't need "higher" compression rates anyway (i've never taken a close look at rar's), since presets are so fudding small :)
Tuggummi
2nd October 2003 06:07 UTC
Yeah, rar is evil! Evil i tell you! :eek: :confused:
Just use something what's popular among normal users, and like atero said even though zip isn't exactly the optimal compression format, with avs files there really is no fudding need to use any "better" formats :)
UIUC85
3rd October 2003 01:28 UTC
How's that work?
Jaak
3rd October 2003 05:25 UTC
raytracing is not hard to do in avs, i can post a example
also there is a ssc raytracing but its not as useful as dm one.