Archive: 3D stuff


1st October 2003 09:33 UTC

3D stuff
Ok so I'm new to this online AVS deal. I've been doing AVS for a little while now and I saw a few submission for that contest. Now I know how to do 3D stuff and I see some of you are very good at it. Now we all know graphing space curves is possible in AVS but has anybody added shading to a space curve? If so can someone direct me to a preset? If not... Uhh does anybody wanna see my shaded torus curve? No movement or anything. Just a torus curve that spins and is shaded.


1st October 2003 10:54 UTC

Post it! I'd love to see that.


1st October 2003 11:51 UTC

I'd like to see it as well. Post it :)


1st October 2003 13:07 UTC

post it!!


1st October 2003 16:14 UTC

Here you go.


1st October 2003 18:21 UTC

hum hum hum,its cool.Add beat detection.Add a sweet background and you`ve got yourself a first class preset.


1st October 2003 18:54 UTC

thanks. like I said its just the shaded torus right now just to see what I can do with shading.


1st October 2003 23:08 UTC

question. I just downloaded some REALLY nice looking 3D presets. Are those raytraced?


1st October 2003 23:24 UTC

If it is a DM, most likely. If it is a SSC, no (it is possible to raytrace a SSC, but it would go way to slowly.)


2nd October 2003 00:52 UTC

Well damn I didn't think that'd be possible with AVS... Well I've written a slow raytracer in QBASIC so does anybody have the knowledge to explain how the heck this works?


2nd October 2003 00:56 UTC

Man does that bend the image based on the normal vectors at those ray intersections?!?


2nd October 2003 04:15 UTC

post in zip format please...not all of us have a rar prog, all of us have some tool capable of expanding zips, and under normal circumstances you don't need "higher" compression rates anyway (i've never taken a close look at rar's), since presets are so fudding small :)


2nd October 2003 06:07 UTC

Yeah, rar is evil! Evil i tell you! :eek: :confused:

Just use something what's popular among normal users, and like atero said even though zip isn't exactly the optimal compression format, with avs files there really is no fudding need to use any "better" formats :)


3rd October 2003 01:28 UTC

How's that work?


3rd October 2003 05:25 UTC

raytracing is not hard to do in avs, i can post a example

also there is a ssc raytracing but its not as useful as dm one.