Archive: When I enable pixel doubling the text goes halfway off the screen?


25th September 2003 15:08 UTC

When I enable pixel doubling the text goes halfway off the screen?
When I enable pixel doubling the text goes halfway off the screen. Why?


25th September 2003 15:12 UTC

Because the text size is too big - the text render is pretty weird.Only works well with certain resolutions.


26th September 2003 06:23 UTC

In my experience the text render is a lot like texer, it has a fixed size, which means it will always stay the same size no matter what the resolution. That is your problem (and everybody elses who likes to use the text / render)


30th September 2003 09:03 UTC

yep, pixel doubling put's the dots for the text at a double distance from the center, causing about half of it to fall of the screen, if you had a screenfilling text.


30th September 2003 13:07 UTC

maybe an issue to change in the upcoming avs? additionally to the pixel size, one could choose a percentage (text/resolution).


30th September 2003 13:23 UTC

And a code section for the placement of the text so you can move it around.


30th September 2003 21:32 UTC

instead of using an additional DM for it? I dunno if that's smart. Text is a used a lot by new newbies. They don't have the coding skills anyway, and it'll be quite slow.


1st October 2003 11:15 UTC

A text positioning code section would be equal to a n=1 ssc because you only need the topleft point of the text.
Smarter would be an additional coding section for bending and twisting the text.

Considering the n00bs: they'll have to learn coding then ;)


1st October 2003 11:54 UTC

True, so true