9th August 2003 21:23 UTC
Unicycle
A unicycle preset..
lots of cheese included.
(not the dairy variety)
Dont complain about it until you have read the comment.
Archive: Unicycle
sidd
9th August 2003 21:23 UTC
Unicycle
A unicycle preset..
lots of cheese included.
(not the dairy variety)
Dont complain about it until you have read the comment.
Doggy Dog
9th August 2003 21:30 UTC
A very nice idea (and preset), reminds me a bit of Elastomania.
Jaak
9th August 2003 21:31 UTC
Better than before... :D
jheriko
9th August 2003 21:31 UTC
Pretty cool... very attractive but not very responsive. Its a nice idea and pretty well implimented, my only major gripe is that the ground and sky take time to appear and, because of this, when the preset is first loaded the unicycle is magically hovering over the void. The other thing is that the wheel sometimes overlaps the landscape... not very often though. Its a nice preset though, the colours and shading are great, reminds me of a platform game.
sidd
9th August 2003 21:36 UTC
well done doggy..
it was VERY influenced by elastomania and scorched earth... two all class games.
Pixelcraft
10th August 2003 02:35 UTC
LOL! That's the funniest preset I've ever seen! :D
I can just imagine a bunch of little kindergartners in the background singing: "Lalalalalalala......" :p
Good job!
sidd
10th August 2003 03:00 UTC
version 1.1 X)
Fixed aspect ratio and added an intro scene to counter j's "gripe"
=D
jheriko
10th August 2003 03:22 UTC
Cool.. the intro definately fixes that bug. :)
S-uper_T-oast
10th August 2003 03:30 UTC
Ha! That is some great 2D scoping.
Zevensoft
10th August 2003 08:44 UTC
Hehe, that's pretty nifty.
Tip: If you want the unicycle to pitch properly, use the derivative of the slopes.
jheriko
10th August 2003 09:09 UTC
Tip: Cheap way to find derivative, (currenty-previousy)/(currentx-previousx)
sidd
10th August 2003 14:15 UTC
thank you lads.. ill do that.
IceWarm
11th August 2003 05:09 UTC
Great preset. Reminds me of this motocross DOS game back several years ago. Also reminds me of Uniracers on the Super Nintendo.
Deamon
11th August 2003 09:32 UTC
I like it :)
sidd
11th August 2003 11:47 UTC
NOW WITH EXTRA CHEESE!
Fixed a few more bugs and did that angle thing
oh, and a suprise ;)
Jaak
11th August 2003 12:25 UTC
Wow, i like this one even more...
jheriko
11th August 2003 15:34 UTC
I could have sworn I posted a reply here... well, it was along the lines of:
intro = better;three unicycles = good;angle = fun;
Doggy Dog
11th August 2003 18:02 UTC
Nice, I don't like the grey but overall it's still one of the most original presets well... ever, and it looks nice too :). I just compared the first and the last version. The preset doubled in size (over 4 kb - over 8 kb)
S-uper_T-oast
12th August 2003 03:25 UTC
That preset is more fun then throwing rocks at a rubber wall!
sidd
12th August 2003 03:50 UTC
XD toast! rofl
btw, what fps are you guys getting with this.. my computer is runnning tooo slooww.
shreyas_potnis
12th August 2003 11:25 UTC
13 fps @ 160 X 150 windowed.
One of the cutest presets I have ever see. The only problem I sopt with it that sometimes the angle of the unicycle increases so much that the upper part of the cycle dashes with the terrain.
shreyas_potnis
12th August 2003 11:54 UTC
Quick Remix
nothing much, just changed the time of the day :)
[Ishan]
12th August 2003 15:51 UTC
lol, awesome idea:eek: really very nice:up: had'nt seen such a good 2d preset for a long time.
Akuso
12th August 2003 20:07 UTC
greatest thing ever... I'd love to see more things like this
someone make a mario preset!
S-uper_T-oast
12th August 2003 21:32 UTC
That little italian plumber is going to be hard to make in AVS, it's the mustahce...
sidd
13th August 2003 05:00 UTC
Damn you damn you shreyas, i was going to do that..
only a bit diferent.
Youll see the new version when my pack comes out.
*plugity plug plug plug.*
anyways..
now onto my mario based preet
XD
S-uper_T-oast
14th August 2003 04:04 UTC
If I ever get around to learning particle engines, I have a pretty good idea on how to make a good mario preset, but until then I'm stuck using texer to make an odd looking pixelated plumber. I also just got around to looking at the night version, that is awesome! It just seems to keep getting better and better!
sidd
14th August 2003 05:01 UTC
Hmm, my mario was going to use a number of texer images, corresponding with a numberr of single dot scopes. Eg, one for mario walking left, right, jumping, dieing.
For the terrain i was probably going to use more complicated shifting thing... like this one.
shreyas_potnis
14th August 2003 09:25 UTC
Particle Engines cant be simulated in AVS, they have to be faked using a random generator. I have made a particle-engine based program using OpenGl in C.
Zevensoft
14th August 2003 10:56 UTC
Well actually, particle engines are entirely possible, you just have to use a shitload of particle motion maths to recalculate everything each frame based on t. It's possible, but hard.
S-uper_T-oast
15th August 2003 03:19 UTC
I was meaning fake ones, just use tons of synchonized superscope particles dots to make general shapes/colors then use a nifty convoloution filter trick to make everything smooth out, it will hopefully end up looking something like the super mario brothers that came out for the original nintendo. I also am working on making a nintendo64 paper mario type one, but I am having trouble making the pictures look right in the avs... stupid aspect ratio
jheriko
15th August 2003 12:03 UTC
hmm... why not construct mario from superscopes using w and h to make him pixel perfect if required... the end result will be immensely fast (fps) compared to these texer nightmares you are currently concocting, besides how would you switch texer images? An alpha DM?
There is a really easy way to make a particle system in avs: simply use loads of single point superscopes. Anything global to the system (for example: a global velocity for wind direction) can be synchronously calculated in every scope.
Raz
15th August 2003 12:15 UTC
I will never get what all this has to do with making pretty things react to the music. :p
Nice preset sidd, great job. :up:
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