28th July 2003 23:29 UTC
Pack 9 Preview
http://www.deviantart.com/deviation/2541423
Don't expect pack 9 too soon though.
Archive: Pack 9 Preview
jheriko
28th July 2003 23:29 UTC
Pack 9 Preview
http://www.deviantart.com/deviation/2541423
Don't expect pack 9 too soon though.
Akuso
29th July 2003 00:07 UTC
Was i supposed to get that "art of cubes" thing in text format?
mikm
29th July 2003 01:00 UTC
Its an avs file, although it should have been zipped.
Nice work
jheriko
29th July 2003 15:53 UTC
Right click the 'Download' button and choose Save Target As or do the equivalent for whatever browser you are using.
anubis2003
29th July 2003 16:15 UTC
That's a kickass preset.
Phaze1987
29th July 2003 16:57 UTC
:thumbs up: , i already told you on irc its very sweet,but,you know,its very sweet. :thumbs up:
Akuso
29th July 2003 17:07 UTC
awesome!
Magrakamajira
29th July 2003 20:28 UTC
You are so cool. :D
This preset gives me butterflies in my stomach!
Shock Value
29th July 2003 20:59 UTC
I really like how abstract and ordered it looks! Everything just fits perfectly. However, although it's incredibly easy to look at, I wish it had some sound or beat reactivity. Figure out a way to make it react and this preset would be perfect. In any case, amazing work!
jheriko
29th July 2003 21:57 UTC
I tried really hard to make the preset reactive, unfortunately the low framerate destroys most of the reactivity I added. For instance, the cubes only explode on beat and the camera spin direction is determined on beat by getosc, neither really notices that much. Now that its gotten to this stage I'm not particularly eager to modify it unless someone suggests something really amazing since I'd probably have to copy and paste tons and tons of code into all of those SSCs and DMs.
Thanks for the positive feedback guys.
Zevensoft
30th July 2003 06:40 UTC
Here's a suggestion: You could just use SSC's and it'd be heaps quicker.
jheriko
30th July 2003 08:49 UTC
Yeah it would be but the DMs look nice and glowy.. thats why I used them + I'm thinking of making the texture reactive in some fashion or other. Thanks for the advice though.
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