Archive: AVS in WA 2.91 really slow


6th June 2003 14:17 UTC

AVS in WA 2.91 really slow
Why is it when i run AVS in WA 2.91 in normal mode(not fullscreen) its fine and runs really smoothly. I have about 19.2-19.4 fps. When i switch to fullscreen mode i have only 6.2-6.3 fps. Im using 1024x768@32BPP, fast software BPP conversion, pixle doubling, wait for retrace and display frame rate couter. THe vertical screen hegiht to render is 100% if that has anythignto do with it. Someone please help me. AVS is awesome and i like to use it full screen but its way to slow and choppy. I recently switched to WA 2.91 from WA3 and in WA3 AVS worked fine in both normal and fullscreen. thanks for any help.

Sys Specs:
1.6 GHz Pentium 4 Processor
GeForce 2 MX400 Video Card
384MB or RAM
Creative Labs Sound Blaster Live 5.1 Sound Card
Windows XP SP1


6th June 2003 16:14 UTC

1024x768@32BPP that'ts you problem. WA3 AVS has pixel doubling turned on by default. WA2 doesn't. Pixel doubling essentially halves the resolution.


6th June 2003 16:18 UTC

that still doesnt help me much. it gave me an explanation but thats it. do i change my resolution? or what?


6th June 2003 21:19 UTC

read the faq!!


7th June 2003 05:22 UTC

Get it here.


7th June 2003 12:06 UTC

The answer is that AVS just is really slow! There is no way to magically boost it up. If you want fps, try some other plugin. But otherwise tone down the resolution.

I have a 1,73ghz amd athlon XP and i usually use 320x240 if i use fullscreen mode, 400x300 works fast enough sometimes, but nowadays avs presets are pretty complex to handle such "high" resolutions.

So make your window smaller and use smaller fullscreen resolutions. Always use 32bit color mode, because it works faster for avs.


8th June 2003 00:02 UTC

thanks for all your help


8th June 2003 04:19 UTC

And UNCHECK WAIT FOR RETRACE!!


8th June 2003 19:50 UTC

Unless you're watching something really fast and requires frame-by-frame accuracy to watch, which is why that's there in the first place (afaik)