Archive: XBox Visualisation?


13th May 2003 14:37 UTC

XBox Visualisation?
Some interesting news from E3 regarding a possible new visualisation program for the X-Box.

I'm hoping desperately that it (the visualisation) won't utterly suck, though given the dismal effort of their original visualisation, I don't know that I hold out a lot of hope for it....

If only we could see AVS or MilkDrop on an X-Box.. or even something better. Oh well, we can always hope...


13th May 2003 15:08 UTC

let then atleast first release a latest pc avs version :igor:


13th May 2003 18:59 UTC

OMFG! AVS on XBOX ? That would kick all asses around!!!! Imagine great level of detail and mega high FPS...If this will become reality they should also make The AVSers Kit including a keyboard and a preset changer thingie. :D


13th May 2003 21:36 UTC

just read this


13th May 2003 21:42 UTC

phaze, suck my balls. justin has avs for xbux on his .plan. you will NOT see an avs 3 on there anywhere. FUCK xbox :mad:


13th May 2003 21:46 UTC

Some snippets:

Seems like the focus is not just visualisation:

Music Mixer allows gamers to upload digital pics and videos from the PC to their Xbox hard drive so tat they can create their own virtual slideshow.

2D visual shows can include music(and any MP3 can be ripped from PC to Xbox now) and any number of digital images. Digital media can be easily customized with Music Mixer and a bevy of effects, including wipes and fades, can be implemented to make for the coolest slideshow presentation ever imagined.
I guess this is for the more traditonal non-raving folks who would freak out at seeing psychedelic animations ;).

Also, this is weird:
The software includes over 10 hours of visual media,
but then it says:
Video can also be implemented (there's about an hour and a half of canned video included with Music Mixer) to enhance the experience
What kind of non-video visual media is those 8.5 hours then? Or do they mean that there is 1.5 hour of actual real-life video and the rest is computer generated?

It also seems it will be very WildTangent-ish:
But, perhaps cooler, is that the 3D visualization creates virtual raves dancing to the music ripped to your Xbox hard drive. Set the number of dancers, clothing, and ratio of males to females.
So far, it sounds like an interesting product for most people, but not a visualisation walhalla. The only thing that makes me curious is this:
Pics can be used to enhance the audio experience, or mixers can forego digital pictures all-together and create their own sensory output, manipulating the visuals in real-time with both thumbsticks.
What exactly do they mean with 'create their own sensory output'? Having a limited milkdrop/avs clone that allows joystick input would be cool, but it's not really explained what it is.

13th May 2003 21:47 UTC

Atero you just want someone to suck your balls :p

But seriously. I really don't like how this xbox thing is bring planned. I can't see it ending well for avs.


14th May 2003 03:38 UTC

Its too impractical, I mean XBOXs and consoles are there to play games on an just o unwind, Its just stupid to want to sit there and code, plus its hard and impractical,


14th May 2003 06:47 UTC

yah.. fuckit.. stick with computerschpielen


14th May 2003 07:28 UTC

I still say that we should get some C++ gods to try updating the studio...YES AND NULLSOFT SUCKS SMELLY SOCKS!
Atero : i have your picture dude,piss me off again and i`ll post it here.Btw nice cam in the pic there...


14th May 2003 07:30 UTC

hoho, i have a very vivid idea of what atero looks like....


14th May 2003 09:44 UTC

i go with dragon, xbox is for playing games! who would want to make presets on xbox?


14th May 2003 10:10 UTC

I would :) Really,if im bored of games on xbox, an avs break would be a breath of air.


14th May 2003 23:41 UTC

bite me phaze. nullsoft needs to get their priorities straight. we've been waiting for a REAL update to avs for how long now? a year or so perhaps? and here they're wasting their time "widening" their marked to xboxers. fuck that, if they want to get a bigger userbase then they should get their asses in motion over macamp again.

as for updating avs ourselves, search the fucking forums. how the hell are WE going to update it? it's not open source, the interface is fairly comlicated (and we're looking to make it more so), and there's only one of us who really knows about all of the effects/how to recreate them, and that's unconed.

so until you're ready and willing to actually do something instead of whining about how none of us are, i suggest you shut the fuck up, got it? :mad:


15th May 2003 00:46 UTC

Atero, you make a good point, but calm down :)


15th May 2003 01:22 UTC

nullsoft needs to get their priorities straight. we've been waiting for a REAL update to avs for how long now? a year or so perhaps?
You're right! It's time for nullsoft to give us real update to AVS.

15th May 2003 04:28 UTC

Originally posted by Atero
i suggest you shut the fuck up, got it? :mad:
/me hands Atero some Valium ;)

15th May 2003 06:03 UTC

i simply dont understand why nullsoft are doing all this .0_o


15th May 2003 08:25 UTC

WTF is wrong with you atero ? I know the threads in which everyone complains(including me) about how the AVS community is ignored.So shut the fuck up and stop acting like a 5 year old molested child.Oh and how can we update avs ? Well,usually,normal people have friends.What if those friends know a lot of programming and have the required knowledge ? I thought you were smarter and mature but by judging from your attitude and behaviour you act like a small child who didnt eat any candy today.Its so easy to change your opinion about people... :(
Oh and hungryskull,nice to see you awake...Nullsoft should have done this a long time ago but since you cant make money from AVS i believe its at the bottom of the list.


15th May 2003 09:49 UTC

Phaze, maybe it's just me, but i wouldn't want anyone to meddle with something i use a lot who doesn't give a fuck about it... Your programmer friend most likely won't give a fuck if they aren't AVS artists themselves.

But this is pointless, AVS isn't opensource, and i thank god for that! What we really don't need here is 20 different versions of AVS running around the net. Just imagine: "This AVS pack has been made with AVS version 2.85C by ThIsGuY2k , you need the AVS version 2.85C by ThIsGuY2k to run the presets!"


15th May 2003 09:56 UTC

Originally posted by Phaze1987
OMFG! AVS on XBOX ? That would kick all asses around!!!! Imagine great level of detail and mega high FPS...If this will become reality they should also make The AVSers Kit including a keyboard and a preset changer thingie. :D
Seriously, what are you on. The XBox has a CELERON II RUNNING AT 733MHZ!!! That's slower than my computer, and mine has (literally) 10x the memory. And I still get around 15fps in AVS @ 320x240. The only thing that can process AVS at high enough speeds is a parallel processing computer, like the GSCube or Pixar's Renderfarm.

15th May 2003 12:51 UTC

Hey guys, maybe actually read the article.. ;)

It doesn't actually say anything specifically about AVS, I just thought that you guys might be interested in it.... it would probably have to rely on the graphics card like MD does, as far as I know it has a GF3Ti-equivalent in the machine.

Oh, and as UnConeD said, it is supposed to do a lot more than just visualisations.... I will be keeping my eye on this one.


15th May 2003 18:33 UTC

Look at Halo for XBOX,that game has super graphics,try running it(when it will appear on PCs) on a celeron 733 and we`ll see if it compares to XBOX.Well yeah, a pc aint xbox,different things,but AVS will(and not could) run faster on a xbox.With a small code update :)
Ok i`m gonna think more before i post anything,seems I started a small storm.


15th May 2003 20:06 UTC

yeah, if justin decides to give it 3d hardware acceleration, and define seperate 3d render and trans effects - which is pretty much half the wishlist, right there. i dunno about you, but that REALLY pisses me off :mad:


16th May 2003 05:38 UTC

you cant give it 3dhardware acceleration, at leant not mandatory of that, because it comes with winamp, and then winamp would only be good for those with a video card. which isnt everyone btw.


16th May 2003 07:30 UTC

i dont know how many xbox owners are avs artist's.


16th May 2003 07:47 UTC

Ummm,i suggest we should forget about this thread and have some patience to see what will happen in the future,otherwise this will turn into a flaming thread IMHO...


16th May 2003 11:31 UTC

Any PC software/game/visual stuff will look better than any console stuff. I do not think that visualizations will be any different besides teh current vis s/w we are using from Nullsoft is 1 year + old. Look at the stuff a PC can do in real time and then you are talking.

Oh BTW surely 95% of the PC owning world has a 3d acc card now.


16th May 2003 11:48 UTC

Rovastar: I wouldn't be sure of that... remember that there are many cheap 'mom-and-pop' computers which don't have any form of 3D accel (or nothing usable anyway). And contrary to what Microsoft always pushes, surfing the web and working in Office does not require a P4 3Ghz+ ;)


19th May 2003 08:56 UTC

Oh well, looks like my worst fears regarding the quality of the visualisations are going to be confirmed: for whatever reason, WildTangent are going to be responsible for the XBox Music Mixer.

I'm just hoping that they can come up with something better than their lame Winamp plugins... I have to say I'm pretty disappointed with that. Hopefully it will be possible to use presets or something like that for their visualisations. It's supposed to be released in September, so we'll see how it turns out.

- (A very disappointed) Illusion


19th May 2003 14:52 UTC

The evil that is wildtangent lives on.

It is a shame that they do not know how to write decent vis software. :(;)

Maybe we could do some consultancy for them. :)


19th May 2003 15:44 UTC

I already sent Ryan an email about the program, plus I made a "suggestion" to Wild Tangent that they should perhaps consider talking to him about incorporating his software - there's more chance of that than AVS, which is Nullsoft owned.

I highly doubt that they will do anything decent, I downloaded their plugins again and remembered why they were so dodgy.

The interesting question here is - why did Microsoft choose WildTangent?


19th May 2003 16:44 UTC

I do not think Ryan will be any good I think he a forgotten what a visualization is as he has done so little work on them in the last year. :);)


20th May 2003 00:08 UTC

If you want to know why they chose WildTangent, come to US and look at most of the teenagers. Let's just say I'm surprised most don't bring porn to school :)
I'm guessing that WildTangent will focus more on physics of jiggling boobs than the dancing itself...

<- 3D-less. :(