22nd April 2003 17:31 UTC
First DM preset 4 me, Advice welcome.
This was my first DM preset. I actually took this 1 seriously, unlike that sphicotic siezure, which i don't know why I put it on, but...
Archive: First DM preset 4 me, Advice welcome.
accentmatt
22nd April 2003 17:31 UTC
First DM preset 4 me, Advice welcome.
This was my first DM preset. I actually took this 1 seriously, unlike that sphicotic siezure, which i don't know why I put it on, but...
Raz
22nd April 2003 18:08 UTC
Not bad. The DM makes things shiny, thats kind of nice. Don't use those godawful Moving particles anymore. They're to AVS what cheezwhizz is to food. Not to mention in those ugly noob clours. Sorry but MP's are awful. Replace Replace Effect lists don't do anything and the two DM's can be shortened to:
d=d*atan(4)/5;
r=r/sin(r)*3;
It doesn't do the exact same thing but it gives the same effect. Overall it's a little noobish but it's an advancement from your last work so :up:
anubis2003
22nd April 2003 21:04 UTC
it is still n00bish, but it's making it's way past the barrier. The DM flashes a bit too much, IMO, and I abhor MP's.
hungryskull
22nd April 2003 21:43 UTC
Never use moving particles!
anubis2003
22nd April 2003 21:53 UTC
I wouldn't say never. Just hold it to a minimum. They should not be used like this, IMO.
hungryskull
22nd April 2003 22:02 UTC
They should not be used like this, IMO.I agree.
Tuggummi
23rd April 2003 09:38 UTC
But why are you using a dynamic movement if you aren't making it dynamic? (or use alpha blend) You could just do the same with regular movements and it would be faster & more accurate.
shreyas_potnis
23rd April 2003 10:25 UTC
Originally posted by hungryskullI disagree, I used moving particles in a preset for my new pack and it turned out great!
Never use moving particles!
Raz
23rd April 2003 13:01 UTC
Tuggummi, when i was still in the noob phase i used DM's like that because they had the grid size. The grid size for regular movements is almost definately already on the wishlist though.
accentmatt
23rd April 2003 13:54 UTC
Use MP sparingly, got that. But How do I make DMs Dynamic?
Jaheckelsafar
23rd April 2003 15:43 UTC
You set some variables in the frame and beat sections, then use those in your per point section.
Phaze1987
23rd April 2003 21:47 UTC
nice preset for your level of knowhow ! Keep making presets :)
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