6th April 2003 19:32 UTC
On Beat question
How do you use the on beat sections in the SSC and the DM?:weird: I know that it should be answered with somthing really easy, but I'm a bit thick:p
Archive: On Beat question
unripeLemon
6th April 2003 19:32 UTC
On Beat question
How do you use the on beat sections in the SSC and the DM?:weird: I know that it should be answered with somthing really easy, but I'm a bit thick:p
mikm
6th April 2003 19:35 UTC
must...resist...urge...to...flame
what do you mean?
its no different from any other section.
anubis2003
6th April 2003 20:30 UTC
The code you type in that section will only be executed on beat. how difficult is it to comprehend?
unripeLemon
6th April 2003 21:43 UTC
Well, it doesn't work with me for some odd reason. I guess I'll have to call the fire bragade!
unripeLemon
6th April 2003 21:51 UTC
I've got another question, if texter works with 2D SSCs than how?
mikm
7th April 2003 00:19 UTC
switch from lines to points and make sure you have a texture selected (I assume you are referring to the Texer)
and PLEASE use the edit button
Nic01
7th April 2003 00:19 UTC
You can't do stuff like x=d OnBeat - That's for Pixel section. For Frame, Init, and onBeat, the values are equal to every pixel/section of the screen.
The alternative is if(b,n1,n2) for such thing.
Texer works with any pixel you have on the screen.
UnripeLemon : You need a good dose of brainpower to bring you up to a level where you can actually understand how to code...
UnConeD
7th April 2003 00:56 UTC
What texer does is scan the image for non-black pixels and draw the texture bitmap around that point, optionally masked by the pixel's colour.
The clearest example is my Milkyway II preset (which you'll probably have if you have texer). If you remove the 2 texers, you just get a bunch of dots.
You could actually compare it to the convolution filter, except a bitmap is used for the convolution kernel, and the radius is unlimited :).
unripeLemon
7th April 2003 13:31 UTC
Well I did switch to dots and it still doesnt work it just shows this white bar at the top of the window.
shreyas_potnis
8th April 2003 06:31 UTC
select "clear every frame" i think that should work
uNDefineD
8th April 2003 07:03 UTC
Yeah, it's really weird how Texer does that. I could be able to do trails or something if that weren't the case. Otherwise it's a smashing APE. :)
dirkdeftly
14th April 2003 21:55 UTC
argh. the reason it's showing a white bar at the top of the screen is because you're trying to texer too much. use clear every frame or an effect list to fix that.
as for trails... ^^^
am i the only one that finds that painfully obvious?
unripeLemon
16th April 2003 11:40 UTC
Have you noticed that I couldn't get on the forums for 2 weeks! There was something wrong!
dirkdeftly
16th April 2003 19:47 UTC
way to pay attention, unripelemon.
There's been talk about the forums being down going on EVERYWHERE on winamp, in GD, in the AVS forums, on the chatrooms - fucking everywhere. Most importantly, however:
"THE FORUMS WERE DOWN, WE SUCK." <- Front page of winamp.com
thank you and goodnight
unripeLemon
16th April 2003 20:13 UTC
well, I'm shamed :(
Phaze1987
16th April 2003 23:11 UTC
and it wasnt 2 weeks,4-5 days which were an eternity to me!!!!!
UnConeD
16th April 2003 23:36 UTC
The reason the white bar appears at the top if you use Texer is because you are trying to re-texer a texered image.
Try moving everything in your preset in an effect list, and move the texer outside.
Raz
17th April 2003 00:29 UTC
This thread is on the very edge of flaming and needs to die. Now. I'm only posting because it's at the top of the page so people, please stop posting now and let it die. And please no unoriginal, attempts at pathetic humour with a post saying "ok".
dirkdeftly
17th April 2003 03:38 UTC
http://www.geocities.com/bizznatch_2001/endthread.txt
...ARGH. >_<
(supposed to be an image - and I know it's a txt file, you'll have to talk to bizz about that...)
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