Archive: On Beat question


6th April 2003 19:32 UTC

On Beat question
How do you use the on beat sections in the SSC and the DM?:weird: I know that it should be answered with somthing really easy, but I'm a bit thick:p


6th April 2003 19:35 UTC

must...resist...urge...to...flame






what do you mean?

its no different from any other section.


6th April 2003 20:30 UTC

The code you type in that section will only be executed on beat. how difficult is it to comprehend?


6th April 2003 21:43 UTC

Well, it doesn't work with me for some odd reason. I guess I'll have to call the fire bragade!


6th April 2003 21:51 UTC

I've got another question, if texter works with 2D SSCs than how?


7th April 2003 00:19 UTC

switch from lines to points and make sure you have a texture selected (I assume you are referring to the Texer)


and PLEASE use the edit button


7th April 2003 00:19 UTC

You can't do stuff like x=d OnBeat - That's for Pixel section. For Frame, Init, and onBeat, the values are equal to every pixel/section of the screen.
The alternative is if(b,n1,n2) for such thing.

Texer works with any pixel you have on the screen.

UnripeLemon : You need a good dose of brainpower to bring you up to a level where you can actually understand how to code...


7th April 2003 00:56 UTC

What texer does is scan the image for non-black pixels and draw the texture bitmap around that point, optionally masked by the pixel's colour.

The clearest example is my Milkyway II preset (which you'll probably have if you have texer). If you remove the 2 texers, you just get a bunch of dots.

You could actually compare it to the convolution filter, except a bitmap is used for the convolution kernel, and the radius is unlimited :).


7th April 2003 13:31 UTC

Well I did switch to dots and it still doesnt work it just shows this white bar at the top of the window.


8th April 2003 06:31 UTC

select "clear every frame" i think that should work


8th April 2003 07:03 UTC

Yeah, it's really weird how Texer does that. I could be able to do trails or something if that weren't the case. Otherwise it's a smashing APE. :)


14th April 2003 21:55 UTC

argh. the reason it's showing a white bar at the top of the screen is because you're trying to texer too much. use clear every frame or an effect list to fix that.
as for trails... ^^^

am i the only one that finds that painfully obvious?


16th April 2003 11:40 UTC

Have you noticed that I couldn't get on the forums for 2 weeks! There was something wrong!


16th April 2003 19:47 UTC

way to pay attention, unripelemon.
There's been talk about the forums being down going on EVERYWHERE on winamp, in GD, in the AVS forums, on the chatrooms - fucking everywhere. Most importantly, however:
"THE FORUMS WERE DOWN, WE SUCK." <- Front page of winamp.com

thank you and goodnight


16th April 2003 20:13 UTC

well, I'm shamed :(


16th April 2003 23:11 UTC

and it wasnt 2 weeks,4-5 days which were an eternity to me!!!!!


16th April 2003 23:36 UTC

The reason the white bar appears at the top if you use Texer is because you are trying to re-texer a texered image.
Try moving everything in your preset in an effect list, and move the texer outside.


17th April 2003 00:29 UTC

This thread is on the very edge of flaming and needs to die. Now. I'm only posting because it's at the top of the page so people, please stop posting now and let it die. And please no unoriginal, attempts at pathetic humour with a post saying "ok".


17th April 2003 03:38 UTC

http://www.geocities.com/bizznatch_2001/endthread.txt

...ARGH. >_<
(supposed to be an image - and I know it's a txt file, you'll have to talk to bizz about that...)


17th April 2003 03:43 UTC

http://www.geocities.com/bizznatch_2001/endthread.jpeg