30th March 2003 15:24 UTC
and the finished product
Here is my second pack. Hope you like it:igor: :D
Archive: and the finished product
unripeLemon
30th March 2003 15:24 UTC
and the finished product
Here is my second pack. Hope you like it:igor: :D
Raz
30th March 2003 17:44 UTC
Good second pack. I can see you're experimenting with scopes and DM's good. The plasma preset looks really nice. There are some very noob presets in there but i can see you're starting to transition into making scopes and DM's. Chill with the bumps though. It's not a great effect when it's on almost every preset. Keep working at it, i can see you're getting better. My intro was a nice touch wasn't it :)
hungryskull
30th March 2003 21:38 UTC
Here is my review of your presets.
3 in 1 - Kind of ugly. But at least it uses some SSC's and DM's instead of simple's and default movements.
abstract painting - OK.
bdb(beendonebefore) - Not very nice and quite simple.
cut out - Ugly. And it disappears after a while.
Dials - Not very complicated or nice looking.
first audio then uranium - Ugly.
god of pyramids - Very very simple.
hiccups - Not terrible but could be a lot better.
intro by Raz001 - Thanks for including my name in the comment but you forgot the r in Hungryskull.
metal slide - Quite nice.
mixing candy - Nice but I don't like the SSC.
radioactive box - Don't like this one.
reflectric 2 - Ugly.
reflectric - Better looking than reflectric 2.
ring of fire - Don't like this one much either.
Roundabout plasma - I like this one a bit.
tracer scope - Looks fairly bad.
transitions - Don't like this one.
tumbling - OK looks a bit like spilled paint or somthing like that.
Sorry if my review is too harsh. You should try to make some 3D presets.
Raz
30th March 2003 21:44 UTC
hungryskull, does the phrase: "transition presets" mean anything to you. cut the guy some slack these are some good presets for a semi-noob.
Phaze1987
31st March 2003 09:26 UTC
Good pack for your level of coding ! A little overuse of the bump and the dynamic shift...:)
Tip : try using DM with rectangular coordinates ONLY at the beggining then work with polar coordinateds and after that combine them.If you are using them together without knowing what they do you`ll get some ugly effects and no one wants them.Also dont use the b in coding...Replace it with a bt or a p or a custom variable and define it in the OnBeat box like bt=rand(number) or getosc(x,y,z)*small number or whatever(note that x,y,z in getosc are NUMBERS that axes).Oh and DMs that move on x and y(axes) can be replaced with smth simpler like a movement with x=x-0.05 or y=y+0.03...
Hungryskull - 3D aint everything ;) Most of the most(huh?) beautiful presets are 2D.Look at a recent thread in Troubleshooting.
shreyas_potnis
31st March 2003 09:30 UTC
i can give big reporss
unripeLemon
31st March 2003 14:55 UTC
Damn, I wasn't expecting PRAISE! I'm so used to, oh you shouldn't do this and oh you shouldn't do that. I'm pretty damn pleased. Thanx!
mquadrat
31st March 2003 18:18 UTC
Nice pack. Most movements are just too fast (or my computer is ;) ). So what do I like best? mhh.. Radioactive Box i would say.
What I really don't like are 3 In 1 and Dials. And as the others said you should use the bumping less.
unripeLemon
31st March 2003 18:39 UTC
Radioactive box!? really, well i didn't like it. It's nice that someone likes a preset that i don't. It makes me feel excepted.
unripeLemon
31st March 2003 18:41 UTC
:rolleyes: Oh, by the way, what the F*** is a noob preset:eek:
shape
31st March 2003 18:52 UTC
/// IMPRESSIVE /// :D :cool:
Raz
31st March 2003 19:19 UTC
the example noob preset we use is "water + moving particle + blitter feedback = DISCO PARTY!!!1"
hungryskull
1st April 2003 02:30 UTC
Hungryskull - 3D aint everything Most of the most(huh?) beautiful presets are 2D.Look at a recent thread in Troubleshooting.Sorry I didn't mean to say 2D presets suck because I like some 2D presets and make some myself. I was just suggesting that he should maybe make some 3D presets. I also don't really like default movements and simple's or stuff like that I almost think they should be taken out of AVS but they are OK if you just started.
anubis2003
1st April 2003 12:34 UTC
A n00b preset is a preset that is made by a beginner in AVS and is very simple to make(at least in our eyes), and has often times been made before. We don't like them.
unripeLemon
1st April 2003 14:53 UTC
...And my prsets are noobs, so basically youre saying you dont like my presets AT ALL!?
al3000
1st April 2003 16:14 UTC
I found 2 of them interesting. Radioactive box and the intro.
I'm not an authority in avs but I think you should use more diffirent effects. Many of your presets are just too similar.To achieve nicer colors u should experiment with blendings/effectlists (30-40 mushrooms will also do the trick)
unripeLemon
1st April 2003 17:46 UTC
Even though youre new to avs, I really love your presets so I'm going to take your advice: )
hungryskull
2nd April 2003 02:04 UTC
I was just looking at some of the presets from your first pack and compared them to your new presets. You really have improved quite a bit.
unripeLemon
2nd April 2003 18:27 UTC
Well I have gone from Starfiel + Simple + scatter to much more SSCs and DMs (sort of). Thanx
Raz
2nd April 2003 21:02 UTC
Al, the intro was made by me. Radioactive box is good though, learning superscopes can't be bad for your avs skills.
anubis2003
2nd April 2003 21:06 UTC
Originally posted by unripeLemonNo, I'm just saying that I don't like some of them. A couple of them are alright, though. Just work on the SSC and DM stuff a bit more, and you could pass the n00b stage.
...And my prsets are noobs, so basically youre saying you dont like my presets AT ALL!?
unripeLemon
3rd April 2003 15:55 UTC
How can I work on my SSCs and DMs if i'm just playing around with them?
Raz
3rd April 2003 20:40 UTC
By searching the forums and reading the FAQ to get some information on how they work. Also playing around can help because sooner or later you'll figure out what happens when you add a certain line of code but it leaves your coding skills very limited. The best thing to do is to get a lot of information and learn and don't move on until you understand why "that does that".
shreyas_potnis
4th April 2003 08:03 UTC
Originally posted by unripeLemonI think playing around and random coding IS the best way to learn ssc's. And then when you understand how it works, then you can code whatever you want easily. First make something basic and then play around with it till you make what you like.
How can I work on my SSCs and DMs if i'm just playing around with them?
unripeLemon
4th April 2003 14:45 UTC
Ok, but can you recomend a website that gives codes for different shapes?
Pixelcraft
4th April 2003 15:21 UTC
Dude! My name is in the intro comment too! Sweet!:p
This pack is what I like to call: A Pro-n00bian pack. There are some that look somewhat professional, and some that are downright n00bish.
Some of the scopes are a bit ugly, I think you should try to make your presets a bit more.....whole. There is alot of black screen in your presets, you should probably work on fixing that. Otherwise, you're making good progress.:up:
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