Archive: Well...The yap is Back


2nd March 2003 05:37 UTC

Well...The yap is Back
Well hello...again.. to all the people that might remember me (i doubt anyone did). i stoped posting like a year ago, been busy but i did have time to make some presets and would be very thankful if you guys take a look at them and tell me how u feel...(Lets just hope i still know how to attach something;) )




Thanks agian in advance....:)


2nd March 2003 05:57 UTC

checkerd - Not that complicated and the edges are kinda ugly.
Color Wall-Bright Mosaic - The colors are awful. It is also very repetitive - try making it morph.
Come Together - Not bad. Try putting a morphing DM on top of that nice effect.
Expanded - Once again I don't like the colors. Don't like the DM that much either. Try to instead use a non-default SSC with some DM's that don't do the same thing over and over again.
Forbidden - Seen similar before and this one isn't that reactive. Plus, that movement gives it some hard edges.
go plese - Very repetitive and static. The weird thing you did with the top half of the background doesn't appeal to me either.
mountain - A somewhat decent DM, but use something that will tile better and look better than the blue "mountain" with the lines in it.
My View of the World - looks terrible on the edges that aren't being cleared. Colors also need to change some more.
Thru the Struggle - Colors are awful. As anyone here will tell you, I don't like the moving particles when used like this. The SSC's are way too random and it shouldn't go all white like that, IMO.

Overall: 2.5. These are very n00bish presets. Learn some more advanced AVS techniques and work with your color choices.


2nd March 2003 09:35 UTC

thanks
thanks for the reply...i know i have alot of work to do :) but maybe ill catch on soon...and i need to know a example of a morphing dm..

thanks again


2nd March 2003 13:56 UTC

By "morphing" I mean to throw something on top that may make them look fluid or flowing. DL zamuz's pack "Visions" and look at the "flowy" preset. Jheriko, UnConeD, and many others have made nice flowing presets as well.


3rd March 2003 01:45 UTC

.....
ive been searching for that pack so i can see some morphing but cant find them....

any way im try to find out how to make some 3d ssc...i have somewhat succeded but i need to knoe why my circle gets smaller...i dont want it to change size i just want it to stay at the same size and rotate in a little 3d way...

thanks in advance....


3rd March 2003 02:00 UTC

You messed up the rotation matrix stuff. Don't mess with any of the x2,y2,z2,x3,y3,z3 stuff.

Here's a fixed version.


3rd March 2003 08:19 UTC

Long time no see. WB

Come together was definately the best of your new presets.

Most of your rotation errors were in your second rotation. You were doing it backwards kinda, almost.


3rd March 2003 20:53 UTC

Yeah, if he had done it completely backwards I think it might have worked.


8th March 2003 20:53 UTC

thnx 4 the wb
thanks for the help on the coding (feels dumb) i dont know how i messed up the var's and took a week to look at it and still not fix the problem(feels really stupid)...

well thanks again

.......
sorry but i have another, probally stupid question for you guys...
how do i make this box not fold down to one line...i want to keep it rotating in a 3d motion and have the shape of a box...

thnx
:p


13th March 2003 01:30 UTC

Here is my review of your presets.

Checkerd : Interesting but I have seen better.

Color_Wall_Bright_Mosiac : Kind of ugly.

Come-together : OK but could be a bit more music responsive.

Expanded : Not very good.

Forbidden : Not very music responsive.

Go..please... : Interesting.

Mountain : Looks OK but the triangles aren't music responsive in any way.

My-view-of-the-world-dym.4532 : Doesn't look that good.

Thru_the_struggle : Nice but could probably be better.

Sorry if my review of some presets is too harsh. Some of these presets need work.


13th March 2003 16:51 UTC

all i see in that box preset is a line but i think its not showing because the "x1,y1,z1,x2,y2,z2,x3,y3,z3" need changing for each side so that its placed on the right sxis. change around the x1 to y1 and y1 to x1 and with the xy2's in all of them on one scope to shift the axis around. Just mess with them like that until you can see where eash one is and get them on the right axis. Also that rotation is a bit sluggish and irritating, work on that too.