Archive: this makes no sense...


1st March 2003 03:10 UTC

this makes no sense...
So, after reading a few of the threads on cubes n'stuff, I made this. I'm pretty pleased with it, except for the weird flicker that happens sometimes on the beat. Any ideas? Thanks a bunch!

-MoltarX


1st March 2003 03:41 UTC

never mind, it seems as though beat was executing during the pixel portion of the ssc, so i updated it to store the variable change in temp variables, and update the main ones in frame. i put the fixed version up, if anyone is interested :)


1st March 2003 03:46 UTC

Yeah, I was thinking that was what was wrong with it.


2nd March 2003 02:01 UTC

;) Interesting cube but you should rename it because it isn't a cube the whole time.


2nd March 2003 02:32 UTC

thats true.... i think i should also find a way to work it into a full blown preset :)

it would be awesome if i could get it to generate objects other than a cube as well... any ideas on that?


2nd March 2003 04:25 UTC

Cube : (done)
Rectangular Prism : (done)
Pyramid : Simply make the cube/rectangular prism converge into one point. (x1=x1*(z1*0.5+0.5);y1=y1*(z1*0.5+0.5); for z1=-1...1)
Triangular prism : Same as pyramid, but make it converge into a line (Omit either extra x1 or y1 line, but not both)
Other prisms : Most of these are not regular...
Hexagonal Prism : I'm not sure, but x1=x1*(2-abs(y1));


2nd March 2003 05:08 UTC

Wow, and I thought Jheriko was the only king of those things. Looks like several people know more than me.:(


3rd March 2003 08:08 UTC

Made one that does all sorts of extruded regularly sided shapes.


3rd March 2003 09:09 UTC

Nice work Moltarx :up:
But maybe you could make the cube a bit bigger and use texer? Looked cool when i tried it with texer.


3rd March 2003 16:40 UTC

if i could find a small enough texture that wouldnt clump together that would be awesome. i spose i could just drop the number of points it is generating to fix that though...

Jaheckelsafar - do you have that ssc? i would really love to take a look at it :)


4th March 2003 05:19 UTC

Sure. There's a few bugs, but it works pretty well.

This must be the tenth time I've posted this or some variant on it. Damn, I need to make a new cool scope.


4th March 2003 17:11 UTC

well, it is a damn cool scope :) maby ill try and wrap my head around it later today ^_^


4th March 2003 23:49 UTC

ack... in my quest to get it to morph into different shapes, i keep getting a 3d hyperbole... :S ill post it later tonight, its actually kinda neat looking :)