Archive: Red Dwarf


22nd February 2003 00:08 UTC

Red Dwarf
i wanted to make a red dwarf preset but the was no way in hell i was recreating the Red Dwarf ship so i recreated the starbug ship using a load of sphere scopes. Im not sure what i want to do with it though and i dont know how i can make the scopes work more in harmony, i mean like they rotate prefectly with each other, etc etc. Also some suggestions or tips on what to do with it would be nice :)


22nd February 2003 05:45 UTC

i don't know why i have to keep saying this, but...
NEVER USE STRAIGHT UP GETOSC FOR STATIC RANDOMS. Use something like: (getspec(0.24,0,0)*10000)%100/1000-0.05
Basically it needs to move a LOT more, and change colors...it's a really cool effect, but it's ruined by that not-rotating thing. If you really need to keep what's in front in front, then use depth coloring and maximum blend.


22nd February 2003 07:49 UTC

Atero's right about the depth coloring and max blend. Then you can do full 3D rotations and it'll still look decent. Toss in a star field maybe.


22nd February 2003 12:42 UTC

Your coordinate system is kind of messed up which causes the spheres to rotate incorrectly. You need to switch to a camera-oriented model rather than object, so you can synch different scopes more easily.


23rd February 2003 01:16 UTC

Raz, this definitely doesn't look that great. Try doing the spheres a different way to make them look a bit better.


23rd February 2003 01:34 UTC

ive just scrapped it for now, if im going to do it im going to do it completely different and i cant be bothered for now.