Archive: Really Cool "Light" Effect


25th January 2003 01:44 UTC

Really Cool "Light" Effect
This preset has absolutely no betection whatsoever, but I'm working on it;)

For now, I just want to show you the great glinting light effect I came up with.


25th January 2003 01:54 UTC

Quite nice, looks very smooth. reminds me of your avatar. needs some onbeat distance changing and some different shape effect type things and then itl be a nice preset.


25th January 2003 03:29 UTC

Yeah, pretty much what Raz said. Rotation speed/direction changes would be nice too. Really nice and fluid though. Those diagonal lines kinda stick out(looks better if the last movement is replaced with something more like:r=r-6*sin(d)). Good Job Pixelcraft.


25th January 2003 07:53 UTC

Nice.

You could change the DM to a regular movement. It gives a circular center instead of the dimond, and it's a tad faster. The second effect list isn't enabled either, you can leave that out.


26th January 2003 00:53 UTC

Cool

Raz, my avatar is actually a tiny screenshot of that preset, so that why it appeared to be so familiar:D

Anubis, I used DM for that movement equation because reg. movement looked really bad for some reason. The preset got really choppy graphics and turned way too dark dark, then the screen turned completly white. Weird.

Oh, I have a math question - in the movement r=r-6*sin(d)) why do you need 2 parenthases for the last part?


26th January 2003 01:00 UTC

where did you see that? theres most probly another bracket further to the left that you didnt notice otherwise, this would break the movement and that part of the equation would do nothing.


26th January 2003 03:04 UTC

The second ')' in my post is to end the parenthesis block. The equation should just be r=r-6*sin(d). And I didn't say to use a regular movement - that was jaheckelsafar.


26th January 2003 03:38 UTC

ahhh, didnt notice that there :o .
yeah well.... yeah


26th January 2003 08:46 UTC

That's alright. I'll just go sulk in the corner now. :(


26th January 2003 23:01 UTC

Thanks for clearing that up.

Sorry about that Jaheckelsafar! I guess I had too much on my mind or something :o


27th January 2003 09:19 UTC

Wow, that's pretty cool i say. Pretty cool "lighting" effects indeed. But it needs to be more responsive, i suggest you also add a slight fadeout in within the first effectlist and an extra starfield. Then just make the blitter feedback to respond to beat, or make a pumping dm.

And the preset worked for me in the regular movement, no problems there. Maybe you forgot to check bilinear filtering? :weird:


27th January 2003 21:19 UTC

I hate when I accidentally uncheck bilinear filtering. Sometimes it ends up looking like something is wrong with your code, but its just that gay checkbox.


27th January 2003 21:41 UTC

Yeah but movements and DMs all work faster whithout bilinear filtering and sometimes look better(whith xor blending, when you want a mosaic like effect,..)


28th January 2003 04:11 UTC

thats what mosaics are for :p