1st January 2003 10:51 UTC
Silver speaker AVS
Hey i know i shouldnt post a new thread for 1 AVS but its too tempting :P.
Please have fun with it
AND PAY ATTENTION TO THE COMMENT >:(
lol:igor:
Archive: Silver speaker AVS
KiD cHaMeLeOn
1st January 2003 10:51 UTC
Silver speaker AVS
Hey i know i shouldnt post a new thread for 1 AVS but its too tempting :P.
Please have fun with it
AND PAY ATTENTION TO THE COMMENT >:(
lol:igor:
KiD cHaMeLeOn
2nd January 2003 06:26 UTC
Feel free to Critisize me all you want.
BTW
Atero:
If you read this i had this in mind befor i did it thank you for the halpfull tip.
dirkdeftly
2nd January 2003 07:39 UTC
whosawhatsit????
first thing: never edit other peoples' code if you don't know what it does, and never use other peoples' code (even if it's edited) without crediting them. i am referring to the ddm, which is a slightly edited version of the ddm from tag's "bitter paper" - edited so that it basically doesn't work, but still...
anyway, using trans effects such as color map, invert, and so on are really not a good idea if they're feeding back (as in you color map an image, and then the color mapped image is color mapped again, and so on). instead, use them outside an effect list, or use clear every frame.
the color map in this is equivalent to a white utone, so i suggest you use that instead (since it's faster...right?). using bilinear filtering with the ddm not only helps the preset look a whole lot smoother, it gets rid of the strobing problem. try to make the superscope a bit more dynamic (like, make it move some more). maybe use a texer to make the superscope come out a bit more, too...
KiD cHaMeLeOn
2nd January 2003 07:42 UTC
ummm whats a ddm?
and i really didnt steal anything from TAG serious
even ask minus he was here when i made it.....
thank you for the tips tho
your always a good helping hand
Raz
2nd January 2003 21:35 UTC
Atero... stfu, thats near enough the default ddm (dynamic distance modifier btw) that you get when you insert it.
dirkdeftly
3rd January 2003 00:52 UTC
Augh...I apologize, I was thinking of something else.
But the fact remains that it [using the default/example code] is, effectively, stealing code - even if it isn't it's just as tacky.
Nic01
3rd January 2003 01:45 UTC
After looking at the code, all I can say is... Learn coding.
First SSC : You forgot a semicolon.
Both SSCs : Turn all colors into the same, there's no point in any colorcoding because of that colormap - Give a value to red, then green=red and blue=red, and eliminate colormap.
Simplified DDM : d=d-sigmoid(-0.45,2)
Why? "T" have to be smaller than 5 if you want "T", otherwise 5. t=min(5,t) means that t is whichever is smaller, "5" or "t". This way, the loop is broken, and the DDM is static, other than the first five frames (Like that's going to make any difference). Either change it to the simplification, or switch the min to max and max to min. but even then....
No matter what time other than the first frame, the "u" changing times will never be reached. After you eliminate the min/max problem, "t" can only be greater/equal to 5 and smaller/equal to 50. "u" will only change when "t" is 0 or 100, and as we know, both 0 and 100 is not within that range - So we'll end up with d=d-sigmoid(0,2).
Fix that darn preset, you don't want to embarass yourself in front of other viewers.
KiD cHaMeLeOn
3rd January 2003 19:18 UTC
Ok
Coding
i dont like that name
i will keep doing what i do
does it not look good?
thats all that matters
i dont care bout coding or n e thing
just making it look good
mikm
3rd January 2003 22:02 UTC
Two suggestions for the DDM- try bilinear filtering for a smoother look, and try using getosc to make the speaker reactive to the music.
d=d-sigmoid(-0.45,(2+getosc(.5,.1,0)*2))
Bilinear filtering ON
Play around with this until you get the desired effect.
dirkdeftly
3rd January 2003 22:46 UTC
a summary of nic's and my posts: you should learn coding so you can make your AVS look good, because this one doesn't.
Raz
3rd January 2003 23:57 UTC
I agree with Atero on this one, coding is the basis for making avs look good, if you dont learn coding the possibilities of what you create and make look good is limited to the defaults and accidents you stumble across.
Anyway if what your trying to do is please people on here then coding is what they are looking for, if what your looking to do is please your own eyes then dont complain if people want you to learn coding, just dont post things.
dirkdeftly
4th January 2003 08:59 UTC
AVS isn't about coding, it's about what the code creates. Frankly, I don't give a crap about how the preset is coded as long as it looks good - it's just when someone randomly throws functions together, makes some shitty unwatchable preset, and says "It's supposed to look that way" when people complain - that's when I tell them to learn wtf they're doing....
MinuS_PeDaL
9th January 2003 03:06 UTC
Hey KiD
:winamp: Hey, your Silver Speaker is still a seizure when it runs at 50fps. :down: It still looks much better on your computer. :up: None-the-less, good AVS. Later:igor:
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