T-CUT
12th November 2002 11:31 UTC
Avs Files
HI there!
I think some of you know the avs playlister?
I was thinking of adding some features to this tool wich could be very helpful:
When you gounig to start a preset you should be able to change to avi / text etc before you start it.
My problem is that therefore i need to know the structure of a avs file.
Can anyone help?
dirkdeftly
12th November 2002 22:42 UTC
Maybe talk to Goebish, seeing as how he's the one who made it
goebish
15th November 2002 23:07 UTC
I ever had this idea...i'll have a look at .avs files with an hex editor to guess the structure of these files (find when avi or bmp or text is used in a preset and the possibility to change them before launching the preset)
T-CUT
18th November 2002 20:23 UTC
I would love to know the structure of this files, i think we have two possibilitys we can ask the guys who wrote avs or we find an expert in reverse enginiring..
Zevensoft
19th November 2002 06:49 UTC
There may be some errors in this, but most of it should help you get started.
(And yes it was reverse engineered)
BTW. You need to 'Save Target As...', you'll have problems trying to view it in a web browser.
goebish
19th November 2002 10:18 UTC
we don't need "reverse engineering" coz .avs files are just datas saved by avs, have a look at an ape source file and I think we can have a good look at what avs save in these files :)
jheriko
25th November 2002 20:52 UTC
Try opening an avs file in notepad, you can see a lot of the goings on just from that.
Zevensoft
26th November 2002 05:32 UTC
You can't actually, AVS files aren't ASCII based, they're binary based. You can have a look at garbled text, but unless you have either a hex editor or a ASCII/control character viewer (like the one I wrote and used) it wont mean anything.