Archive: DM change on beat


12th October 2002 00:13 UTC

DM change on beat
So I publish some new AVS (Zinth AVS 2-point-5) and get a fairly bad review saying that it isn't beat-responsive enough. Okay. Whenever I try to use any on beat changes in my DMs it look really jerky and bad or you can't tell that anything is happening at all. Is there any way for me to help this. I had one preset in that pack and it had an on beat change but I coundn't tell if it was really making a difference. Oh, and please check out my pack and review it, I want to know if everyone thinks it's as bad as they said.


12th October 2002 06:25 UTC

You could try something like this.


onbeat:
target=rand(some number);

frame:
value = value * .9 + target * .1;
*or*
value = value + (target - value) * .1;

pixel:
whatever = whatever + value;


Those both create a gradual shift to a new value.


12th October 2002 06:29 UTC

I used the second method in this preset and it worked decently.