Archive: Timescope


22nd September 2002 21:19 UTC

Timescope
Can someone explain to me what the hell the render->timescope is supposed to do??


what ive figured out so far
1. must be f*ckin stupid becuase no one uses it
2. must be f*ckin stupid becuase no one talks about it
3. it looks stupid
4. i mean, REALLY stupid



grr..i hate pointless stuff
(im pretty utilitarian :))


23rd September 2002 00:07 UTC

Creates a voiceprint of the playing music, but instead of the voiceprint moving it sweeps along and wraps around the edges. A voiceprint like the default (nullsoft tiny fullscreen voiceprint or whatever) would be something like this:
Effect list (clear every frame)
.Superscope:
..Init
...n=576; p=2/w; t=-1;
..Frame
...t=if(equal(t,1),-1,t+p)
..Point
...x=t;
...y=i*2-1;
...col=getspec(i/1.37,0,0)
...red=col; green=col; blue=col;
DM:
.Init
..p=2/w;
.Frame
..t=if(equal(t,1),-1,t+p);
.Pixel
..x=x+t;

(sorry for the writeout, I'm just lazy today)
It's really buggy, but for all intents and purposes it works.


And yeah, the timescope IS really stupid. Anyone who uses it should be drug out into the street and shot :wierd:


23rd September 2002 00:50 UTC

Shoot me then!

I use it and it can make some pretty good stuff...Find my Megapak1 version 2.0 (aka Megapak 2.0) and look for "Living Fractal" or look for my Megapak 2 demo and look at "Jailbird Putty".

It's not the greatest but works for some things...Not saying you can make your own but it works for the beginner or the lazy.


23rd September 2002 04:45 UTC

seriously timescope goes on my list of things never to use, you'dd have to pay me a lot to use a timescope. Its one of those things like dot fountain, dot plane, rotating stars, etc, that I make a point of trying to avoid because:

a.) They stick out like sore thumbs
b.) I could make better versions of all of them with superscope

I think the next version of AVS should only contain superscope, dynamic movement, movement, moving particle, starfield, fadeout and water. blur and brightness have been replaced with better APE versions now, and UnConeD's new Color Map looks like it will replace all of the other useful 'trans' effects. There are far too many useless things in AVS, they need to be culled!!!

(I understand that it will never happen because of backward compatability issues, but hey I just needed to vent my rage a little.)


23rd September 2002 18:30 UTC

Don't be stupid jheriko...
The Convolution, Color Reduction, and Multiplier APEs are for effects OTHER than Blur and Fast Brightness. This is because the built-in effects are faster and easier to use. I'm fairly sure that if you used UnConeD's Color Map APE to do the built-in effects, it'd be slower than actually using blur or colorfade.
I agree with you that Rotating Stars and Timescope should be gotten rid of. But Dot Fountain, Dot Grid, and Dot Plane are all decent effects that you CAN'T make better versions in SSC because they'd be hella slow. Dot Grid, maybe - if you knew exactly what you were doing. Dot Grid doesn't get those awful round-off errors that SSC does.

Xion, why don't you just post them here instead of telling someone to go look for them.


23rd September 2002 19:45 UTC

Okay I was partially wrong.

Multiplier is faster than fast brightness and the convolution is faster than multiple blurs and can do the job of a blur and a brightness at the same time with more speed. I have a real hate thing going for dot plane and dot fountain (because they ruin the originality of any preset in my mind) but I like dot grid - I use it all of the time.


23rd September 2002 21:16 UTC

Actually, scratch that, you can easily make better versions of dot grid because the built-in grid is static (unless you're going for a set static position).

IMHO we don't need to get rid of anything. We should be doing more adding than subtracting.